tag:blogger.com,1999:blog-77423578872737964642024-03-13T17:43:07.317+04:00Heroes of Newerth CentralDota, mmorpg, hon, heroes of newerthLoybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.comBlogger70125tag:blogger.com,1999:blog-7742357887273796464.post-80732112608305063102010-08-03T10:24:00.001+04:002010-08-03T10:24:16.506+04:00Heroes of Newerth’s Free To Play Week<div class="wlWriterHeaderFooter" style="float:none; margin:0px; padding:4px 0px 4px 0px;"><iframe src="http://www.facebook.com/widgets/like.php?href=http://honcentral.blogspot.com/2010/08/heroes-of-newerths-free-to-play-week.html" scrolling="no" frameborder="0" style="border:none; width:450px; height:80px"></iframe></div><p>HoN Fans- <p>You can now play Heroes of Newerth for FREE! Come join us for a Free To Play Week starting Monday, August 2nd at 1:00 PM EST and ending on Monday, August 9th at 1:00 PM EST. Set up your free account and download the client <a href="http://click.icptrack.com/icp/relay.php?r=73065477&msgid=387273&act=HC8I&c=645910&destination=http%3A%2F%2Fwww.heroesofnewerth.com%2Ftrack.php%3Fcid%3D125">here</a>. It's fast and easy to do. You'll be playing HoN again in just minutes! And, for FREE. <p>Come see what you've been missing. You will have access to the full game and all 68 heroes, including the newest hero, Doctor Repulsor. You will be able to see all game replays, but no cumulative stats will be available for F2P accounts. <br>See you in-game! <p>Maliken <p><a href="http://click.icptrack.com/icp/relay.php?r=73065477&msgid=387273&act=HC8I&c=645910&destination=http%3A%2F%2Fwww.heroesofnewerth.com%2F">http://www.heroesofnewerth.com/</a></p> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-53151654618733627592010-07-01T19:53:00.001+04:002010-07-01T19:53:41.175+04:00Free to play WEEKEND<div class="wlWriterHeaderFooter" style="float:none; margin:0px; padding:4px 0px 4px 0px;"><iframe src="http://www.facebook.com/widgets/like.php?href=http://honcentral.blogspot.com/2010/07/free-to-play-weekend.html" scrolling="no" frameborder="0" style="border:none; width:450px; height:80px"></iframe></div><p>Hi Everyone,<br>Heroes of Newerth will be FREE TO PLAY this weekend for anyone who had a beta account! Starting Friday at noon EST and ending Sunday at 11:59 PM EST, all beta accounts will be reactivated and players can login with their old accounts and enjoy HoN once again. For those of you who can't remember your password, you can retrieve it by visiting <a href="http://www.heroesofnewerth.com/cs.php">http://www.heroesofnewerth.com/cs.php</a>. If you forgot your nickname, you can have it sent to you by clicking the "Lost Login Info?" button at the sign-in screen in the newest version of the HoN client. <p>Come back and try out all the improvements and changes we've made since launch! We will be releasing one of our biggest patches to date this Friday, and we want you to come experience it. Here's a sneak peek at what you will see in this patch: <p>· Report A Player to ensure quality games for our players <p>· Meet the Gladiator, our newest hero with a close relation to a certain DotA pirate <p>· Rampage and Gauntlet will be updated with some new and exciting skills <p>· Our newest item, the Blood Chalice, will also be added this Friday<br>and many more updates and changes! To download the newest HoN client, go to <a href="http://www.heroesofnewerth.com/download.php">http://www.heroesofnewerth.com/download.php</a>. We hope you come join us this weekend!<br>Warm Regards<br>Maliken </p> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-49838538820118850222010-05-31T21:11:00.000+04:002010-05-31T21:11:20.470+04:00HEROES OF NEWERTH - SOULSTEALER<div class="wlWriterHeaderFooter" style="float:none; margin:0px; padding:4px 0px 4px 0px;"><iframe src="http://www.facebook.com/widgets/like.php?href=http://honcentral.blogspot.com/2009/05/heroes-of-newerth.html" scrolling="no" frameborder="0" style="border:none; width:450px; height:80px"></iframe></div><table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/TAPp2ino8GI/AAAAAAAABSM/aBtsttUq_K0/s1600-h/Soulstealer%5B4%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Soulstealer" border="0" alt="Soulstealer" src="http://lh5.ggpht.com/_t-qv0uItFKY/TAPqRMfZbkI/AAAAAAAABSQ/yxUX3vEklLk/Soulstealer_thumb%5B2%5D.png?imgmax=800" width="279" height="138"></a> </p></td></tr> <tr> <td valign="top" width="550"> <p align="justify">The priests tell young men bound for the battlefield that if they fall, Elysian fields and peace awaits them. But this is not strictly true, not as long as the Soulstealer walks the battlefield. Gathering the spirits of those he kills in a bloody, shadowy sack, he augments his own power with their suffering. Those who see him quake in terror to know that death, for them, will be no release, but only a fiery captivity and oblivion.</p></td></tr> <tr> <td valign="top" width="550"><strong><font color="#00ff00" size="4">SKILLS</font></strong></td></tr> <tr> <td valign="top" width="550"> <p align="center"><strong><font color="#ff8000">DEMON HAND<br><a href="http://lh4.ggpht.com/_t-qv0uItFKY/TAPqY395XCI/AAAAAAAABSU/IzKfhVIgb0Y/s1600-h/Demon%20Hand%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Demon Hand" border="0" alt="Demon Hand" src="http://lh6.ggpht.com/_t-qv0uItFKY/TAPqbLbuOCI/AAAAAAAABSY/JRFZpCDOc_8/Demon%20Hand_thumb%5B1%5D.png?imgmax=800" width="99" height="99"></a> </font></strong></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify">Soulstealer calls upon the greater Hellbourne daemons to lay waste to the enemies before him.</p></td></tr> <tr> <td valign="top" width="550"> <p><b><font color="#ff8000">Action:</font> </b>Facing <b><font color="#ff8000">Type:</font></b>Enemy Units <p><b>Type:</b> Magic<br><b>Radius:</b> 275<br><b><font color="#0080ff">Mana Cost:</font></b> 75<br><b><font color="#ffff00">Cooldown:</font></b> 10.0 Seconds<br><b><font color="#ff0000">Required Level:</font></b> 1 / 3 / 5 / 7 <p><b><u>Activation</u></b><br>Deals 75 / 150 / 225 / 300 Magic damage to each target in radius. </p></td></tr> <tr> <td valign="top" width="550"> <p align="center"><strong><font color="#ff8000">SOULSTEAL<br><a href="http://lh4.ggpht.com/_t-qv0uItFKY/TAPqdVEbYdI/AAAAAAAABSc/50dXNEpWnU4/s1600-h/Soulsteal%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Soulsteal" border="0" alt="Soulsteal" src="http://lh6.ggpht.com/_t-qv0uItFKY/TAPqfzW_CpI/AAAAAAAABSg/tdA0EQtxzx8/Soulsteal_thumb%5B1%5D.png?imgmax=800" width="99" height="99"></a> </font></strong></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify">Soulstealer steals the souls of all he vanquishes, increasing his damage as his collection grows.</p></td></tr> <tr> <td valign="top" width="550"> <p><b><font color="#ff8000">Action:</font> </b>Passive <p><b><font color="#ff0000">Required Level:</font></b> 1 / 3 / 5 / 7 <p><b><u>On Kill</u></b><br>Adds one charge <p>Adds 2 damage per charge to attacks. Dying will cause you to lose half of your charges. <p>Maximum of {8,15,23,30} Souls. </p></td></tr> <tr> <td valign="top" width="550"> <p align="center"><strong><font color="#ff8000">DREAD<br><a href="http://lh4.ggpht.com/_t-qv0uItFKY/TAPqiH2wjLI/AAAAAAAABSk/UWS5DADp-3A/s1600-h/Dread%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Dread" border="0" alt="Dread" src="http://lh3.ggpht.com/_t-qv0uItFKY/TAPqkTxG13I/AAAAAAAABSo/F5KnZjAYGSA/Dread_thumb%5B1%5D.png?imgmax=800" width="100" height="99"></a> </font></strong></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify">Soulstealer's appearance instills pure fear. Weakening the enemies morale, his mere presence lowers their armor.</p></td></tr> <tr> <td valign="top" width="550"> <p><b><font color="#ff8000">Action: </font></b>Passive <p><b><font color="#ff0000">Required Level:</font></b> 1 / 3 / 5 / 7 <p><b><u>Aura Effects</u></b><br><b>Radius:</b> 900<br><b>Target:</b> Enemy Units<br><b>-2 / -3 / -4 / -5 Armor</b></p></td></tr> <tr> <td valign="top" width="550"> <p align="center"><strong><font color="#ff8000">SOUL BURST<br><a href="http://lh5.ggpht.com/_t-qv0uItFKY/TAPqnTc0cSI/AAAAAAAABSs/QthDOy-3euY/s1600-h/Soul%20Burst%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Soul Burst" border="0" alt="Soul Burst" src="http://lh6.ggpht.com/_t-qv0uItFKY/TAPqvYCNTEI/AAAAAAAABSw/ZiSx-XlK0eY/Soul%20Burst_thumb%5B1%5D.png?imgmax=800" width="99" height="100"></a> </font></strong></p></td></tr> <tr> <td valign="top" width="550">Soulstealer releases torrents of negative energy based on the number of souls he has collected. Each torrent damages nearby enemies. The closer an enemy is, the more torrents he'll get hit by.</td></tr> <tr> <td valign="top" width="550"> <p><b><font color="#ff8000">Action:</font> </b>Target Self <b><font color="#ff8000">Type:</font> </b>Enemy Units</p> <p><b>Type:</b> Magic<br><b>Radius:</b> 700<br><b>Cast Time:</b> 1.5 Seconds<br><b><font color="#0080ff">Mana Cost:</font></b> 150 / 175 / 200<br><b><font color="#ffff00">Cooldown:</font></b> 120.0 / 110.0 / 100.0 Seconds<br><b><font color="#ff0000">Required Level:</font></b> 6 / 11 / 16</p> <p><b><u>Activation</u></b><br>Releases one torrent for every 2 souls that the Soulsteal ability currently has.<br>Each torrent deals 80 / 120 / 160 Magic damage. Applies Soul Burst to enemies in radius. <p><b><u>Soul Burst Effects</u></b><br><b>-15 / -20 / -25% Base Damage</b><br><b>15 / 20 / 25% Movement Slow</b></p></td></tr></tbody></table> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-88724205840795340712010-05-29T17:29:00.001+04:002010-05-29T17:31:46.924+04:00Version 1.0.2 – Patch Notes<p align="justify"><b>Version 1.0.2</b><br>-------------<br><b>General</b><br>- Marchers are now in the outpost<br>- Fixed Plated Greaves not working.<br>- Implemented functionality for "Buy All Components"<br>* Clicking this button will attempt to purchase all components and sub-components needed to complete the recipe.<br>- Fixed several stringtable entries<br>- Fixed blockers behind the Legion fountain to help people who teleport back there<br>- Updated some cliffs so wards will not sink into them anymore<br>- Fixed "Helm of the Black Legion" appearing incorrectly on the shop due to it's length<br>- Tweaked some weirdness with collisions in the pathing code<br>- Fixed the pause dropdown so it now has the correct title<br>- Following functionality added: Right click on a buddy or clanmate and select "Follow" to follow them. You will join and leave any games they join or leave until you unfollow them, quit the game, or are in a game that starts.<br>* Thanks to __VIking for the idea<br>- Players attempting to re-connect to servers they got disconnected from will no longer be unable to join them due to PSR restrictions for times when they have recently played a game and their PSR was not updated before connecting to the server.<br>- Fixed matchmaking to auto focus the channel they join in on<br>- Removed the "stats reset by release" notification from the reset stats form<br>- Fixed an issue where blank lines would appear on IMs when one of the players chatting would join or leave a game.<br>- Fixed a bug where the No Stats icon would not show up in notifications for games that were "No Stats"<br>- The game will no longer display an additional disconnect message indicating that the hero was removed and assets distributed to their team when a player with no team is kicked from the game<br>- Rearranged the icons on the bottom of Public Games interface to make more space and fix alignments<br>- Updated Min/Max PSR Filter to be a little more lenient, for example selecting <1500 and >1600 now checks if it the server is <=1500 or >=1600.<br>- Tweaked the Public Game interface so that it can now display the actual advanced game options when hovering over the "Advanced Options" icon<br>- Added a "Hide Restricted Games" option to the Public Game interface<br>* When enabled any games a player is ineligible for due to having a leaver status or having a PSR outside the range of that game will be hidden<br>* Credit to Bangerz for the implementation<br>- Added the Premium Account icon to the Icon Key tooltip<br>- Added more ping filter values (from a max of 270 to a max of 360) and added more PSR values (1900 and 1950).<br>- Added game hint indicating players can disable notifications in game via the options menu<br>- Logging in with "Invisible Mode" will now always bring focus to the "Status" channel, previously it wouldn't the first time logging in<br>- Removed requirement to enter a reason when banning someone via "/bl add nickname", it now defaults to the reason "None" if none is specified<br>- Fixed an issue where the banlist reason was not updated properly unless the player logged out first<br>- Using "/r" will only reply to the last whisper received, and will no longer reply to the last buddy or clan whisper<br><b>Matchmaking</b><br>- Added maximum spread setting for matchmaking<br>* This will ensure that you are not forced to play with players far above or below your rating<br>- Restrict matchmaking regions to just USW, USE, EU<br>- Improve tracking of matchmaking failure rates and player disconnections<br><b>Heroes</b><br><b>Bubbles</b><br>- Fixed a glitch when you had a body effect on and threw the shell<br>- Can now use Shell Surf's teleport while under the effects of Take Cover<br>- Take Cover now triggers off tower hits<br>- Initial radius of Kelp Field changed from 600 to 400<br><b>Chipper</b><br>- Rocket Barrage damage reduced from 105/130/155/180 to 85/115/145/180<br>- Sawblade Showdown cooldown set to 50 seconds at all levels (from 60/45/30)<br><b>Fayde</b><br>- Stances will no longer reset when she dies<br><b>Gauntlet</b><br>- Completely reworked, still a dev hero. Let us know what you think on the forums.<br><b>Night Hound</b><br>- Updated the tooltip for Smoke Bomb to explain that he cannot attack towers while in the cloud<br><b>Scout</b><br>- Marksman Shot will no longer place an infinite life state on the target</p> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-39919292932303578932010-05-27T20:20:00.001+04:002010-05-27T20:23:37.531+04:00Hellbourne<table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"> <p align="center"><strong><font color="#00ff00" size="4">AGILITY HEROES</font></strong></p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="110"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_6Zg5EwVOI/AAAAAAAABLQ/c56apNdKc78/s1600-h/Chronos%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Chronos" border="0" alt="Chronos" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_6ZlkZ-DwI/AAAAAAAABLU/6_YdYtREp5k/Chronos_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Chronos</p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_6ZpJ_vKlI/AAAAAAAABLY/oyquz4N6g_w/s1600-h/Slither%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Slither" border="0" alt="Slither" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_6ZspsgmaI/AAAAAAAABLc/fOZqy03dkmo/Slither_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Slither</p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_6Zw_dP9UI/AAAAAAAABLg/o2KVYIMWkrA/s1600-h/BloodHunter%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="BloodHunter" border="0" alt="BloodHunter" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_6Z1I7pSrI/AAAAAAAABLk/vnSM74Hv3Ls/BloodHunter_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Blood Hunter</p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_6Z3wKyXgI/AAAAAAAABLo/vfTiwfnCER0/s1600-h/Soulstealer%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Soulstealer" border="0" alt="Soulstealer" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_6Z7861zzI/AAAAAAAABLs/-Stv04sefI8/Soulstealer_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Soul Stealer</p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_6Z-hIPehI/AAAAAAAABLw/SIh2PTkZJoc/s1600-h/DarkLady%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="DarkLady" border="0" alt="DarkLady" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_6aB0okw5I/AAAAAAAABL0/zAFO8ECrDx8/DarkLady_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Dark Lady</p></td></tr> <tr> <td valign="top" width="110"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_6aEdkUS3I/AAAAAAAABL4/OQ2NNq_2szE/s1600-h/Madman%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Madman" border="0" alt="Madman" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_6aIYhZxiI/AAAAAAAABL8/3xxoAj3J5uU/Madman_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>The Madman</p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_6aLRH7SEI/AAAAAAAABMA/TyHdm5EZYIE/s1600-h/Arachna%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Arachna" border="0" alt="Arachna" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_6aOtdi2fI/AAAAAAAABME/b8uAjKjLc7U/Arachna_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Arachna</p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_6aRwDBoeI/AAAAAAAABMI/z_1ZXGoTE_I/s1600-h/Corrupted%20Disciple%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Corrupted Disciple" border="0" alt="Corrupted Disciple" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_6aVVZx6bI/AAAAAAAABMM/FVty0D5SPrA/Corrupted%20Disciple_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Corrupted Disciple</p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_6aYDiSowI/AAAAAAAABMQ/ORC_d2e-ZNs/s1600-h/SandWraith%5B4%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="SandWraith" border="0" alt="SandWraith" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_6acMCxGNI/AAAAAAAABMU/u8dhPYJr6mI/SandWraith_thumb%5B2%5D.jpg?imgmax=800" width="100" height="133"></a><br>Sand Wraith</p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_6afnH-f5I/AAAAAAAABMY/tUD7dTQpoTQ/s1600-h/ForsakenArcher%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="ForsakenArcher" border="0" alt="ForsakenArcher" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_6aiz1G8gI/AAAAAAAABMc/C1t4KNo-b9U/ForsakenArcher_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Forsaken Archer</p></td></tr> <tr> <td valign="top" width="110"> <p align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_6alMd6XAI/AAAAAAAABMg/ADMpiVcfE2s/s1600-h/Fayde%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Fayde" border="0" alt="Fayde" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_6aoYxWbYI/AAAAAAAABMk/vzHm9AVqWuI/Fayde_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Fayde</p></td> <td valign="top" width="110"> <p align="center"> </p></td> <td valign="top" width="110"> <p align="center"> </p></td> <td valign="top" width="110"> <p align="center"> </p></td> <td valign="top" width="110"> </td></tr></tbody></table> <p></p> <p></p> <p></p> <p></p> <p></p> <p></p> <p></p> <p></p> <p></p> <p></p> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"> <p align="center"><font color="#0080ff" size="4"><strong>INTELLIGENCE HEROES</strong></font></p></td></tr></tbody></table> <div align="center"> <table border="0" cellspacing="0" cellpadding="0" width="550" align="center"> <tbody> <tr> <td valign="top" width="110"> <p align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_6arAXWoZI/AAAAAAAABMo/H28qHULppjI/s1600-h/Defiler%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Defiler" border="0" alt="Defiler" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_6auRbig6I/AAAAAAAABMs/SqZ9vfeWpsw/Defiler_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Defiler</p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_6av_fG0PI/AAAAAAAABMw/X-fDakNeVVs/s1600-h/DementedShaman%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="DementedShaman" border="0" alt="DementedShaman" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_6ay9Zu6JI/AAAAAAAABM0/grwzdW1VntA/DementedShaman_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Demented Shaman </p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_6a17cVo4I/AAAAAAAABM4/PHZkCYbheGE/s1600-h/VoodooJester%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="VoodooJester" border="0" alt="VoodooJester" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_6a4xHCWII/AAAAAAAABM8/AGCUj2MblSc/VoodooJester_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Voodoo Jester</p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_6a7sC-LDI/AAAAAAAABNA/s6tnMrl8Aug/s1600-h/PuppetMaster%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="PuppetMaster" border="0" alt="PuppetMaster" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_6a-5ZxizI/AAAAAAAABNE/q0A4fdUYHVg/PuppetMaster_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Puppet Master</p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_6bDgKglaI/AAAAAAAABNI/1RIs2VOpOcY/s1600-h/Hellbringer%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Hellbringer" border="0" alt="Hellbringer" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_6bGatQH4I/AAAAAAAABNM/jfMH929Ty3w/Hellbringer_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Hellbringer </p></td></tr> <tr> <td valign="top" width="110"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_6bJADq4PI/AAAAAAAABNQ/OGNJuh9qyyM/s1600-h/Torturer%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Torturer" border="0" alt="Torturer" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_6bLlxLiZI/AAAAAAAABNU/q-bbmA9ODPQ/Torturer_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Torturer </td> <td valign="top" width="110"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_6bNPdBjiI/AAAAAAAABNY/2tPiQaH7RnE/s1600-h/WretchedHag%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="WretchedHag" border="0" alt="WretchedHag" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_6bOc6NOMI/AAAAAAAABNc/XCGX5XHeePQ/WretchedHag_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Wretched Hag </td> <td valign="top" width="110"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_6bPISHY9I/AAAAAAAABNg/ADljl-nlTzE/s1600-h/Succubus%5B4%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Succubus" border="0" alt="Succubus" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_6bQv0dnaI/AAAAAAAABNk/NLbthLOXaLM/Succubus_thumb%5B2%5D.jpg?imgmax=800" width="100" height="133"></a><br>Succubus</td> <td valign="top" width="110"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_6bRSRZYII/AAAAAAAABNo/vvJwBq1OYyg/s1600-h/PlagueRider%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="PlagueRider" border="0" alt="PlagueRider" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_6bSktUs_I/AAAAAAAABNs/IyCaXNtsSVM/PlagueRider_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Plague Rider</td> <td valign="top" width="110"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_6bTrLULaI/AAAAAAAABNw/YPQlmxAFDkI/s1600-h/SoulReaper%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="SoulReaper" border="0" alt="SoulReaper" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_6bU0OgEKI/AAAAAAAABN0/Emog8lLBeYo/SoulReaper_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Soul Reaper </td></tr></tbody></table></div> <p></p> <p></p> <p></p> <p></p> <p></p> <p></p> <p></p> <p></p> <p></p> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"> <p align="center"><font color="#ff0000" size="4"><strong>STRENGHT HEROES</strong></font></p></td></tr></tbody></table> <div align="center"> <table border="0" cellspacing="0" cellpadding="0" width="550" align="center"> <tbody> <tr> <td valign="top" width="110"> <p align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_6bVz_HChI/AAAAAAAABN4/QGZ5U-b2JQc/s1600-h/Devourer%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Devourer" border="0" alt="Devourer" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_6bW1_6RiI/AAAAAAAABN8/hWTYtHIPQjI/Devourer_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Devourer</p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_6bYHxUDFI/AAAAAAAABOA/3rnFgRF4QJ4/s1600-h/Electrician%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Electrician" border="0" alt="Electrician" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_6bZ7gWMpI/AAAAAAAABOE/9Jhnp3VxDQY/Electrician_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Electrician </p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_6bawJh-FI/AAAAAAAABOI/2DsBtbQtCJY/s1600-h/Kraken%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Kraken" border="0" alt="Kraken" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_6beISDIaI/AAAAAAAABOM/BoeSDlvVyyQ/Kraken_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Kraken </p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_6bf65GZGI/AAAAAAAABOQ/5Y8wFtAQKKE/s1600-h/Warbeast%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Warbeast" border="0" alt="Warbeast" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_6bhleQIVI/AAAAAAAABOU/Z7oMECdMVtI/Warbeast_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Warbeast </p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_6biv574lI/AAAAAAAABOY/2IeWcEulwLw/s1600-h/Pharoah%5B4%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Pharoah" border="0" alt="Pharoah" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_6bjavZYnI/AAAAAAAABOc/NHIbV8HbNgs/Pharoah_thumb%5B2%5D.jpg?imgmax=800" width="100" height="133"></a><br>Pharoah </p></td></tr> <tr> <td valign="top" width="110"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_6bkccKsZI/AAAAAAAABOg/Pua_H3UwC4M/s1600-h/Accursed%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Accursed" border="0" alt="Accursed" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_6blw0xJcI/AAAAAAAABOk/qltWBg3_Snk/Accursed_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Accursed </p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_6bm-MIPTI/AAAAAAAABOo/TUXuwQq7GSA/s1600-h/Pestilence%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Pestilence" border="0" alt="Pestilence" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_6bnvEOAEI/AAAAAAAABOs/JupIoZx3POU/Pestilence_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Pestilence </p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_6bohkVvVI/AAAAAAAABOw/9SyvIih_YZ8/s1600-h/Maliken%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Maliken" border="0" alt="Maliken" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_6bpiDr1wI/AAAAAAAABO4/RL0ICwqWOmQ/Maliken_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Maliken </p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_6bqf-a1QI/AAAAAAAABO8/04XIEvm23Cg/s1600-h/Magmus%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Magmus" border="0" alt="Magmus" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_6brt1BLSI/AAAAAAAABPA/dJBfRIleayU/Magmus_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Magmus </p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_6bsgJW3ZI/AAAAAAAABPE/pH23iDkksk0/s1600-h/Deadwood%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Deadwood" border="0" alt="Deadwood" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_6bvG0ubSI/AAAAAAAABPI/2xzHUylhF0w/Deadwood_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Deadwood </p></td></tr> <tr> <td valign="top" width="110"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_6bwMOl4OI/AAAAAAAABPM/GcRMS2xTXXU/s1600-h/Balphagore%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Balphagore" border="0" alt="Balphagore" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_6bxQgvKNI/AAAAAAAABPQ/7r_Pnis8rU8/Balphagore_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Balphagore </p></td> <td valign="top" width="110"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_6byIpUgMI/AAAAAAAABPU/PxBywGcjgXY/s1600-h/Gauntlet%5B3%5D.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Gauntlet" border="0" alt="Gauntlet" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_6bzfDpVnI/AAAAAAAABPY/XSmWJEZFuw8/Gauntlet_thumb%5B1%5D.jpg?imgmax=800" width="100" height="133"></a><br>Gauntlet </p></td> <td valign="top" width="110"> <p align="center"> </p></td> <td valign="top" width="110"> <p align="center"> </p></td> <td valign="top" width="110"> </td></tr></tbody></table></div> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-24630123201258289542010-05-26T20:46:00.003+04:002010-05-27T16:27:27.903+04:00Legion<div align="center"></div><div align="center"><table align="center" border="0" cellpadding="0" cellspacing="0" style="width: 550px;"><tbody>
<tr> <td valign="top" width="550"><div align="center"><b><span style="color: lime; font-size: medium;">AGILITY HEROES</span></b></div></td></tr>
</tbody></table></div><div align="center"><table align="center" border="0" cellpadding="0" cellspacing="0" style="width: 550px;"><tbody>
<tr> <td align="middle" valign="top" width="111"><div align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_1PXElFZWI/AAAAAAAABHg/v9Qg9e1yGFU/s1600-h/Nighthound%5B8%5D.jpg"><img alt="Nighthound" border="0" height="135" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_1PYGmn8fI/AAAAAAAABHk/q8Jvx_6zmBQ/Nighthound_thumb%5B6%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Nighthound" width="102" /></a><br />
Nighthound</div></td> <td align="middle" valign="top" width="111"><div align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_1PYzQg70I/AAAAAAAABHo/j-DaOupmt1E/s1600-h/Swiftblade%5B5%5D.jpg"><img alt="Swiftblade" border="0" height="133" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_1PZ6mykAI/AAAAAAAABHs/Asfsj-O-_WM/Swiftblade_thumb%5B3%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Swiftblade" width="100" /></a><br />
Swiftblade</div></td> <td align="middle" valign="top" width="110"><div align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_1Pa03yqvI/AAAAAAAABHw/jfT8YFaKUQE/s1600-h/Moonqueen%5B5%5D.jpg"><img alt="Moonqueen" border="0" height="133" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_1Pb_8jqeI/AAAAAAAABH0/G0E5gTFT-cI/Moonqueen_thumb%5B3%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Moonqueen" width="100" /></a><br />
Moon Queen</div></td> <td align="middle" valign="top" width="109"><div align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_1PctYMgCI/AAAAAAAABH4/CObiOQIjgfM/s1600-h/Wildsoul%5B5%5D.jpg"><img alt="Wildsoul" border="0" height="133" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_1Pd_Us0JI/AAAAAAAABH8/KmpcVQW_aBA/Wildsoul_thumb%5B3%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Wildsoul" width="100" /></a><br />
Wildsoul</div></td> <td align="middle" valign="top" width="107"><div align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_1Peg1vvuI/AAAAAAAABIA/trr2U9DmkKY/s1600-h/Zephyr%5B5%5D.jpg"><img alt="Zephyr" border="0" height="133" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_1Pfr9Tb0I/AAAAAAAABIE/6e4CLX_DF_Q/Zephyr_thumb%5B3%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Zephyr" width="100" /></a><br />
Zephyr</div></td></tr>
<tr> <td align="middle" valign="top" width="110"><div align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_1PgO1EK2I/AAAAAAAABII/jVNalqr5zug/s1600-h/MageBane%5B4%5D.jpg"><img alt="MageBane" border="0" height="133" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_1PhNlwiII/AAAAAAAABIM/lGmlMhpuj0g/MageBane_thumb%5B2%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="MageBane" width="100" /></a><br />
Magebane</div></td> <td align="middle" valign="top" width="111"><div align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_1Ph4qfi5I/AAAAAAAABIQ/-wSliM1VlDw/s1600-h/Scout%5B4%5D.jpg"><img alt="Scout" border="0" height="133" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_1Pj2UFsKI/AAAAAAAABIU/Z1GPz263c9I/Scout_thumb%5B2%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Scout" width="100" /></a><br />
Scout</div></td> <td align="middle" valign="top" width="111"><div align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_1PlFmD_VI/AAAAAAAABIY/-P2-QYb_RSs/s1600-h/Andromeda%5B4%5D.jpg"><img alt="Andromeda" border="0" height="133" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_1PmXK9njI/AAAAAAAABIc/tj8D0h3_Qyo/Andromeda_thumb%5B2%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Andromeda" width="100" /></a><br />
Andromeda</div></td> <td align="middle" valign="top" width="109"><div align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_1PnRi2lVI/AAAAAAAABIg/oIGEGGqrw8o/s1600-h/Valkyrie%5B4%5D.jpg"><img alt="Valkyrie" border="0" height="133" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_1PoNmv-MI/AAAAAAAABIk/iYP0LeeQPYM/Valkyrie_thumb%5B2%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Valkyrie" width="100" /></a><br />
Valkyrie</div></td> <td align="middle" valign="top" width="108"><div align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_1Po3H9w2I/AAAAAAAABIo/ZU6ExvuI800/s1600-h/Engineer%5B4%5D.jpg"><img alt="Engineer" border="0" height="133" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_1PqE0DoaI/AAAAAAAABIs/SkJvaqreDu0/Engineer_thumb%5B2%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Engineer" width="100" /></a><br />
Engineer</div></td></tr>
</tbody></table></div><div align="center"></div><div align="center"></div><div align="center"></div><div align="center"></div><div align="center"></div><div align="center"></div><div align="center"></div><div align="center"></div><div align="center"></div><div align="center"></div><div align="center"></div><div align="center"></div><div align="center"><table align="center" border="0" cellpadding="0" cellspacing="0" style="width: 550px;"><tbody>
<tr> <td valign="top" width="550"><span style="color: #0080ff;"></span></td></tr>
<tr> <td valign="top" width="550"><div align="center"><b><span style="color: lime; font-size: medium;"><span style="color: #0080ff;">INTELEGENCE HEROES</span></span></b></div></td></tr>
</tbody></table></div><div align="center"><table align="center" border="0" cellpadding="0" cellspacing="0" style="width: 550px;"><tbody>
<tr> <td style="text-align: center;" valign="top" width="110"><div align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_1Pq7Vpx9I/AAAAAAAABIw/Fne03F9hPkM/s1600-h/BlackSmith%5B4%5D.jpg"><img alt="BlackSmith" border="0" height="133" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_1PrnmrR6I/AAAAAAAABI0/nMvPIGFNUsE/BlackSmith_thumb%5B2%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="BlackSmith" width="100" /></a><br />
Blacksmith</div></td> <td style="text-align: center;" valign="top" width="110"><div align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_1PsRqffyI/AAAAAAAABI4/WODJ8j7-bOo/s1600-h/Nymphora%5B3%5D.jpg"><img alt="Nymphora" border="0" height="133" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_1Pt_06eII/AAAAAAAABI8/7asf-oyfjxI/Nymphora_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Nymphora" width="100" /></a><br />
Nymphora</div></td> <td style="text-align: center;" valign="top" width="110"><div align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_1Pukj1ruI/AAAAAAAABJA/lqWRZTfnjzs/s1600-h/Glacius%5B3%5D.jpg"><img alt="Glacius" border="0" height="133" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_1PxGtdyzI/AAAAAAAABJE/JSpkJwKC-t8/Glacius_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Glacius" width="100" /></a><br />
Glacius</div></td> <td style="text-align: center;" valign="top" width="110"><div align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_1Px6gE7bI/AAAAAAAABJI/wXgylMpPZyM/s1600-h/Thunderbringer%5B3%5D.jpg"><img alt="Thunderbringer" border="0" height="133" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_1PztsMBiI/AAAAAAAABJM/DoV7UM-xQ-Q/Thunderbringer_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Thunderbringer" width="100" /></a><br />
Thunderbringer</div></td> <td style="text-align: center;" valign="top" width="110"><div align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_1P0IxlWFI/AAAAAAAABJQ/XkUZCcNtBdw/s1600-h/Polywog%20Priest%5B3%5D.jpg"><img alt="Polywog Priest" border="0" height="133" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_1P09D295I/AAAAAAAABJU/BeJPRk7Mm30/Polywog%20Priest_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Polywog Priest" width="100" /></a><br />
Polywog Priest</div></td></tr>
<tr> <td style="text-align: center;" valign="top" width="110"><div align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_1P2DlHl_I/AAAAAAAABJY/MjEA9KH3gsk/s1600-h/Tempest%5B3%5D.jpg"><img alt="Tempest" border="0" height="133" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_1P2xFkraI/AAAAAAAABJc/Aqm4lh4rrB0/Tempest_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Tempest" width="100" /></a><br />
Tempest</div></td> <td style="text-align: center;" valign="top" width="110"><div align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_1P4mMZxEI/AAAAAAAABJg/gLCB_EMwJus/s1600-h/Ophelia%5B3%5D.jpg"><img alt="Ophelia" border="0" height="133" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_1P6KsZ7tI/AAAAAAAABJk/GCfftWAFAyo/Ophelia_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Ophelia" width="100" /></a><br />
Ophelia</div></td> <td style="text-align: center;" valign="top" width="110"><div align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_1P7BmD0tI/AAAAAAAABJo/GgrMFaYmU38/s1600-h/Pyromancer%5B3%5D.jpg"><img alt="Pyromancer" border="0" height="133" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_1P7nwyhHI/AAAAAAAABJs/Un-qg9p9iDA/Pyromancer_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Pyromancer" width="100" /></a><br />
Pyromancer</div></td> <td style="text-align: center;" valign="top" width="110"><div align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_1P8X4W4zI/AAAAAAAABJw/XBOveP4j8xA/s1600-h/Vindicator%5B3%5D.jpg"><img alt="Vindicator" border="0" height="133" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_1P9IS6DDI/AAAAAAAABJ0/7PYmTi4VIO4/Vindicator_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Vindicator" width="100" /></a><br />
Vindicator</div></td> <td style="text-align: center;" valign="top" width="110"><div align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_1P-DklNKI/AAAAAAAABJ4/aMVCQ7dckY0/s1600-h/WitchSlayer%5B3%5D.jpg"><img alt="WitchSlayer" border="0" height="133" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_1P_PD6WcI/AAAAAAAABJ8/TszruhwAACY/WitchSlayer_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="WitchSlayer" width="100" /></a><br />
Witch Slayer</div></td></tr>
</tbody></table></div><div align="center"><br />
</div><div align="center"><table align="center" border="0" cellpadding="0" cellspacing="0" style="width: 550px;"><tbody>
<tr> <td valign="top" width="550"><div align="center"><b><span style="color: lime; font-size: medium;"><span style="color: red;">STRENGTH HEROES</span></span></b></div></td></tr>
</tbody></table></div><div align="center"><table align="center" border="0" cellpadding="0" cellspacing="0" style="width: 550px;"><tbody>
<tr> <td style="text-align: center;" valign="top" width="109"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_1P_6VURiI/AAAAAAAABKA/EOr4VRAmMZo/s1600-h/Armadon%5B7%5D.jpg"><img alt="Armadon" border="0" height="136" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_1QA46DvhI/AAAAAAAABKE/LYmLFdOFiKk/Armadon_thumb%5B5%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Armadon" width="102" /></a><br />
Armadon </td> <td style="text-align: center;" valign="top" width="110"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_1QBuvxstI/AAAAAAAABKI/C0V1actwnFY/s1600-h/Bahamoth%5B3%5D.jpg"><img alt="Bahamoth" border="0" height="133" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_1QCkvlmzI/AAAAAAAABKM/KAjU-F8cPRE/Bahamoth_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Bahamoth" width="100" /></a><br />
Behemoth </td> <td style="text-align: center;" valign="top" width="110"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_1QD8AMMdI/AAAAAAAABKQ/AzGJocp8KL8/s1600-h/Hammerstorm%5B3%5D.jpg"><img alt="Hammerstorm" border="0" height="133" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_1QE0_0skI/AAAAAAAABKU/bS5K3x61ing/Hammerstorm_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Hammerstorm" width="100" /></a><br />
Hammerstorm </td> <td style="text-align: center;" valign="top" width="110"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_1QF5uI1aI/AAAAAAAABKY/8j44J0HLW2Q/s1600-h/Pebbles%5B4%5D.jpg"><img alt="Pebbles" border="0" height="133" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_1QGxgWp4I/AAAAAAAABKc/13T7JYciT94/Pebbles_thumb%5B2%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Pebbles" width="100" /></a><br />
Pebbles </td> <td style="text-align: center;" valign="top" width="109"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_1QHhQ8ekI/AAAAAAAABKg/bZ-60d2bTrs/s1600-h/Keeper%20of%20the%20Forest%5B3%5D.jpg"><img alt="Keeper of the Forest" border="0" height="133" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_1QIi94LqI/AAAAAAAABKk/WIIzWfksMes/Keeper%20of%20the%20Forest_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Keeper of the Forest" width="100" /></a><br />
Keeper of the Forest </td></tr>
<tr> <td style="text-align: center;" valign="top" width="109"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_1QJT7YRzI/AAAAAAAABKo/Gjh30WiRKHk/s1600-h/Legionaire%5B3%5D.jpg"><img alt="Legionaire" border="0" height="133" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_1QKVIoHII/AAAAAAAABKs/22fkINa6Vz0/Legionaire_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Legionaire" width="100" /></a><br />
Legionnaire </td> <td style="text-align: center;" valign="top" width="110"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_1QLKW-4NI/AAAAAAAABKw/4oOW0aQTG4s/s1600-h/Predator%5B3%5D.jpg"><img alt="Predator" border="0" height="133" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_1QMH6KfWI/AAAAAAAABK0/nebNPtQny1k/Predator_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Predator" width="100" /></a><br />
Predator </td> <td style="text-align: center;" valign="top" width="110"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_1QNFu2QwI/AAAAAAAABK4/lLIel3tYrPY/s1600-h/Jeraziah%5B4%5D.jpg"><img alt="Jeraziah" border="0" height="133" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_1QOHMzLCI/AAAAAAAABK8/sq6uqqAR5Lw/Jeraziah_thumb%5B2%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Jeraziah" width="100" /></a><br />
Jeraziah </td> <td style="text-align: center;" valign="top" width="110"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_1QPM0wwJI/AAAAAAAABLA/qa6pky7pYrw/s1600-h/Pandamonium%5B3%5D.jpg"><img alt="Pandamonium" border="0" height="133" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_1QRTZaWhI/AAAAAAAABLE/72QgOXMp87E/Pandamonium_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Pandamonium" width="100" /></a><br />
Pandamonium </td> <td style="text-align: center;" valign="top" width="110"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_1QS1a2DtI/AAAAAAAABLI/xK-QgOyPcnQ/s1600-h/Rampage%5B3%5D.jpg"><img alt="Rampage" border="0" height="133" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_1QT5iynAI/AAAAAAAABLM/agOykWT3l0M/Rampage_thumb%5B1%5D.jpg?imgmax=800" style="border-width: 0px; display: inline;" title="Rampage" width="100" /></a><br />
Rampage </td></tr>
</tbody></table></div>Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.comtag:blogger.com,1999:blog-7742357887273796464.post-55680817389144948332010-05-25T18:59:00.001+04:002010-05-25T18:59:56.762+04:00Bubbles – Dota’s Puck - Faerie Dragon<div style="padding-bottom: 0px; margin: 0px auto; padding-left: 0px; width: 425px; padding-right: 0px; display: block; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:09a37d88-d40e-4aea-bda2-f05bc4fb137d" class="wlWriterEditableSmartContent"><div id="067560e0-a592-45f2-a45b-0139f48a845a" style="margin: 0px; padding: 0px; display: inline;"><div><a href="http://www.youtube.com/watch?v=-XAfbVo7HqM&hl=en_US&fs=1&rel=0" target="_new"><img src="http://lh6.ggpht.com/_t-qv0uItFKY/S_vl6u_Mb3I/AAAAAAAABHc/G5xzXZYCgDY/videoec3fe079a901%5B2%5D.jpg?imgmax=800" style="border-style: none" galleryimg="no" onload="var downlevelDiv = document.getElementById('067560e0-a592-45f2-a45b-0139f48a845a'); downlevelDiv.innerHTML = "<div><object width=\"425\" height=\"355\"><param name=\"movie\" value=\"http://www.youtube.com/v/-XAfbVo7HqM&hl=en_US&fs=1&rel=0&hl=en\"><\/param><embed src=\"http://www.youtube.com/v/-XAfbVo7HqM&hl=en_US&fs=1&rel=0&hl=en\" type=\"application/x-shockwave-flash\" width=\"425\" height=\"355\"><\/embed><\/object><\/div>";" alt=""></a></div></div></div> <p align="justify">Heroes of Newerth has recently ported Dota’s Puck A.K.A Faerie Dragon. A very powerful hero if played well as seen on the video. Puck is now available for playing under the Legion Team – INT Group.</p> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-20500451856221207932010-05-25T11:35:00.000+04:002010-05-25T14:21:29.575+04:00Devourer – Hero Guide by Delfofthebla Part 1<div align="justify"> <table border="0" cellspacing="0" cellpadding="0" width="550" align="center"> <tbody> <tr> <td valign="top" width="548"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_pykXNe8FI/AAAAAAAAA9g/Wz0jDngDEyY/s1600-h/DEVOURER%5B4%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="DEVOURER" border="0" alt="DEVOURER" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_pyl7UoxMI/AAAAAAAAA9k/Yo-agVoQFiA/DEVOURER_thumb%5B2%5D.png?imgmax=800" width="283" height="141"></a> </p></td></tr> <tr> <td valign="top" width="548"> <p align="justify">Consuming and destroying all in its path, the corpulent, putrid Devourer exists only to feed. No pain can match the agony of its hunger, and so it shrugs off all attacks, spreading its rot and disease across the battlefield like doom itself.</p></td></tr> <tr> <td valign="top" width="548"><a name="Intro"><strong><font color="#00ff00" size="3">I. Introduction</font></strong></a></td></tr> <tr> <td valign="top" width="548"> </td></tr> <tr> <td valign="top" width="548">Devourer is one of my favorite utility heroes. He can completely isolate another player and destroy them before their team even knows what happened. I play devourer as a heavy ganker and a late game Tank/Anti-Carry. This guide will focus around this.</td></tr> <tr> <td valign="top" width="548"> </td></tr> <tr> <td valign="top" width="548"><a name="Pros"><strong><font color="#00ff00" size="3">II. Pros and Cons</font></strong></a></td></tr></tbody></table></div> <div align="center"> <table border="0" cellspacing="0" cellpadding="0" width="551"> <tbody> <tr> <td valign="top" width="273"> <p align="center"><strong><font color="#00ff00">PROS</font></strong></p></td> <td valign="top" width="276"> <p align="center"><strong><font color="#ff0000">CONS</font></strong></p></td></tr> <tr> <td valign="top" width="273"> <ul> <li> <div align="justify">Has excellent strength gain. </div> <li> <div align="justify">Has amazing ganking power. </div> <li> <div align="justify">Is a low risk initiator. Devourer has the ability to force the enemy team to initiate, rather than charging in and doing it himself. </div> <li> <div align="justify">Can tank as well as provide a large amount of damage in team fights. </div></li></ul></td> <td valign="top" width="276"> <ul> <li> <div align="justify">Has high mana costing abilities. </div> <li> <div align="justify">Has low armor. </div> <li> <div align="justify">Has low Agility and Intelligence stat gains. </div> <li> <div align="justify">Requires a very good early game to maintain usefulness. </div> <li> <div align="justify">Requires a lot of time and practice to master. </div></li></ul></td></tr></tbody></table><a name="Skills"><font size="3"><strong></strong></font></a></div> <div align="center"><em><strong></strong></em></div> <div align="center"></div> <div align="center"><em><strong></strong></em></div> <div align="justify"><strong></strong></div> <div align="center"></div> <div align="center"></div> <div align="center"></div> <div align="center"></div> <table border="0" cellspacing="0" cellpadding="0" width="551"> <tbody> <tr> <td valign="top" width="183"> <p align="center"> </p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3">Part 1</font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_24.html">Part 2</a></font></strong></p></td></tr></tbody></table> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-38379377518165352042010-05-25T11:34:00.001+04:002010-05-25T14:00:14.212+04:00Devourer – Hero Guide by Delfofthebla Part 11<table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"> <p><a name="Map"><strong><font color="#00ff00" size="3">VIII. Hooking Map</font></strong></a></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify">Throughout the map there are certain locations that Devourer can make excellent usage of. There are a few reasons why you would want to make note of these locations. One is that some of these spots allow you to hook enemy heroes in locations where they are unable to see you, and others are just spots where it is easy to catch enemies off guard. This makes things a lot easier in terms of predicting an opponents actions. If they can't see you, they are less likely to run away in fear hiding behind their precious creeps. Areas where you are "guarded" by cliffs and trees are perfect locations for you to snag enemy heroes.<br><br>Please note that each spot isn't strictly useful for the team it is color coordinated for. A good majority of the hooking locations can be used both ways. I simply colored them accordingly to whichever team I felt benefited more from that specific spot. Don't treat this map as a black and white guide for hooking spots.</p></td></tr> <tr> <td valign="top" width="550"> <p align="justify"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_t9bJRzdrI/AAAAAAAABHU/8mUAasJQ_aA/s1600-h/HookingMapGuide4.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Hooking Map Guide" border="0" alt="Hooking Map Guide" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_t9idzGTtI/AAAAAAAABHY/sWjvSb_6Iyg/HookingMapGuide_thumb2.png?imgmax=800" width="545" height="613"></a><br>Try to observe the hooking spots that appear/disappear as the game progresses. If you look closely you can see that the Legion has more ganking locations during the laning phase, while the Hellbourne has considerably more "defensive" hooking spots compared to the Legion. The team you play on <i>will</i> actually change your role as Devourer by a little bit.</p></td></tr> <tr> <td valign="top" width="550"> <p><strong><font color="#00ff00" size="3">I</font></strong><a name="Conc"><font color="#00ff00" size="3"><strong>X. Conclusion</strong></font></a></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify">Devourer has much utility but he is heavily based around the early-mid game phases. If you don't do well during this time, it's very possible you will be 100% useless late game. Due to this, it can be very disheartening to play Devourer in games where you aren't hooking well. You have to remember not to get discouraged with a bad game! I've seriously had games where I went something like 22-5-15, and then 5-15-8 the next. Just as how a "pro hook" can land your team victory, a missed hook can end up losing you the entire game. Devourer is an excellent hero but he must be played flawlessly in order to maintain his usefulness. You just need to practice, practice, practice!</p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="551"> <tbody> <tr> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_4291.html" target="_blank">Part 10</a></font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3">Part 11</font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla.html" target="_blank">Part 1</a></font></strong></p></td></tr></tbody></table> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-83819915173956526342010-05-25T11:21:00.001+04:002010-05-25T14:00:14.213+04:00Devourer – Hero Guide by Delfofthebla Part 10<table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"> <p align="center"><b><font color="#ff8000" size="3">Blind Hooking</font></b></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify">Blind hooking is where you predict a players actions and successfully hook them while they are not on your screen; when you're completely blind. <p align="justify">This is an advanced technique, so don't expect to be able to pull it off right away. It requires a lot of DotA/HoN experience to be able to properly predict a players actions within the fog. <p align="justify">The below screenshot gives an overview of the situation within my lane.<br><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_t6G6Q-UDI/AAAAAAAABGM/hh8_Es-g2cc/s1600-h/devourerhookz54.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="devourer hookz 5" border="0" alt="devourer hookz 5" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_t6Ifa5HhI/AAAAAAAABGQ/JfSfBaPFPHk/devourerhookz5_thumb2.jpg?imgmax=800" width="545" height="303"></a><br>Zephyr and Magebane are going to push the lane back my way. I'm watching their actions and waiting for a chance to land a hook.<br><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_t6JjzqZJI/AAAAAAAABGU/HaIQfMsZuLs/s1600-h/devourerhookz64.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="devourer hookz 6" border="0" alt="devourer hookz 6" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_t6L4biAsI/AAAAAAAABGY/fRhKzRWk5ZU/devourerhookz6_thumb2.jpg?imgmax=800" width="545" height="303"></a><br>I notice zephyr position himself on the left side of the creep, which coincidentally puts him in the perfect hooking position. Unfortunately though, there aren't any more creeps, and the fog is dimming.<br><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_t6NNq2qmI/AAAAAAAABGc/c3rr94KTKjk/s1600-h/devourerhookz74.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="devourer hookz 7" border="0" alt="devourer hookz 7" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_t6Plc8ekI/AAAAAAAABGg/XXyz6SlRTak/devourerhookz7_thumb2.jpg?imgmax=800" width="545" height="303"></a><br>Zephyr hasn't been in the fog for very long. I have a good grasp of how fast he moves, so if I were to assume he ran straight the entire time, he would be at the red circle.<br><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_t6RUjO0NI/AAAAAAAABGk/pJBJsoOtYGI/s1600-h/devourerhookz84.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="devourer hookz 8" border="0" alt="devourer hookz 8" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_t6TVPXXEI/AAAAAAAABGo/YjMzWUGhxKQ/devourerhookz8_thumb2.jpg?imgmax=800" width="545" height="303"></a><br>This part often makes my heart skip a beat. If you look at the bloodstain, you can tell that I've obviously hit "something". If Zephyr did exactly as I predicted, it's no doubt going to be him, and I'll soon be having myself a kill. But what if it wasn't? Zephyr could have just as easily thought "I should probably move, devourer is missing." If he did, that could be a creep for all I know!<br><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_t6VahNz-I/AAAAAAAABGs/wDGuwtDMgCk/s1600-h/devourerhookz94.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="devourer hookz 9" border="0" alt="devourer hookz 9" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_t6XE5eByI/AAAAAAAABGw/zqi0oIZqBL4/devourerhookz9_thumb2.jpg?imgmax=800" width="545" height="303"></a><br>When you see this situation, you can't help but smirk a little. I predicted <i>exactly</i> what zephyr would do, and caught him completely off guard. When targeting your hook, you need to also predict what could go wrong if you miss your desired target. In this specific situation, I could have been <i>easily</i> killed by the two of them if I had missed that hook. You have to decide if the risk is worth the reward. For those interested, I Devoured Zephyr and he died before magebane could even realize what just happened. <img title="Smile" border="0" alt="" src="http://forums.heroesofnewerth.com/images/smilies/smile.gif"><br>Blind hooks aren't always ridiculously hard to pull off. In a situation where an enemy is running for his life, he is more likely to make mistakes, such as running in a completely predictable straight line.<br><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_t6ZH-__mI/AAAAAAAABG0/8benyGKxSRM/s1600-h/devourerhookz104.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="devourer hookz 10" border="0" alt="devourer hookz 10" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_t6axx-QwI/AAAAAAAABG4/I_8ce8gfvCQ/devourerhookz10_thumb2.jpg?imgmax=800" width="545" height="303"></a><br>Sand Wraith is running in fear of the Kraken. He just ulted in hopes to confuse my team and save his life. I'm well aware that he's still there though, and I am within hooking range. Generally speaking, people will run in a straight line towards the fountain when running up their base ramp. Sand wraith is about to do just that.<br><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_t6cNJZ5SI/AAAAAAAABG8/DBQnXb6ohvw/s1600-h/devourerhookz114.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="devourer hookz 11" border="0" alt="devourer hookz 11" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_t6dYHnJjI/AAAAAAAABHA/L6tSWTknTqQ/devourerhookz11_thumb2.jpg?imgmax=800" width="545" height="303"></a><br>After watching his actions for the past couple of seconds, I try to predict where he is going to run. I've never seen him throw off any crazy juking movements, and just before he enters the fog he's running in a straight line; so I can only assume he will continue to do so.<br><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_t6e-pR9cI/AAAAAAAABHE/2WZTXOWxif8/s1600-h/devourerhookz124.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="devourer hookz 12" border="0" alt="devourer hookz 12" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_t6hD1khnI/AAAAAAAABHI/GEM-bLGyJEU/devourerhookz12_thumb2.jpg?imgmax=800" width="545" height="303"></a><br><br><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_t6iSWbFvI/AAAAAAAABHM/hV5mEAgxpXw/s1600-h/devourerhookz134.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="devourer hookz 13" border="0" alt="devourer hookz 13" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_t6jgv6noI/AAAAAAAABHQ/MQvNyOhn0iQ/devourerhookz13_thumb2.jpg?imgmax=800" width="545" height="303"></a><br>It might take Kraken a second to realize that what I have in my hands is not an illusion, but I imagine he will be dead before that happens. Success! <img title="Smile" border="0" alt="" src="http://forums.heroesofnewerth.com/images/smilies/smile.gif"></p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="551"> <tbody> <tr> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_862.html" target="_blank">Part 9</a></font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3">Part 10</font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_2128.html" target="_blank">Part 11</a></font></strong></p></td></tr></tbody></table> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-76594637792449341202010-05-25T10:59:00.001+04:002010-05-25T14:00:14.214+04:00Devourer – Hero Guide by Delfofthebla Part 9<table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"> <p align="center"><b><font color="#ff8000" size="3">Bringing Everything Together</font></b></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify">Devourer is all about synergy. Every one of his abilities helps the other, and they can all be combined into one <i>powerful-ass</i> combo.<br><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_t1OKXRcgI/AAAAAAAABFs/qaN0479KrVo/s1600-h/devourerhookz5.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="devourer hookz" border="0" alt="devourer hookz" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_t1PdFSIHI/AAAAAAAABFw/HnqIlVXWfz0/devourerhookz_thumb3.jpg?imgmax=800" width="545" height="307"></a><br>I came up from behind Scout <i>just</i> after he came out of invis, so I have a brief amount of time to unleash my combo before he enters stealth and escapes from my wrath.<br><br>Scout is a moving target, and so I must predict what he will do. He's already started running to the right, so I can only assume he will continue to do so. I click a small distance in front of his current position.<br><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_t1RlxNWgI/AAAAAAAABF0/VVlINqMZ3Xk/s1600-h/devourerhookz24.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="devourer hookz 2" border="0" alt="devourer hookz 2" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_t1TVzIOfI/AAAAAAAABF4/aQRIF-v7ddA/devourerhookz2_thumb2.jpg?imgmax=800" width="545" height="339"></a><br>I cannot stress how important this next part is.<br><br>Many heroes have some form of escape mechanism: Blink, Pseudo-Blink, Invis, or even just <i>really high movement speed</i>. Most of these heroes will queue up these actions <i>the moment you hook them</i>.<br><br>What does this mean? It mean's that you need to queue up your abilities as well! The moment you target your hook, press "Shift+R" and click on your target. This will queue up your ultimate to be used as soon as it will let you. If you hit your target, it will Devour him the moment he arrives; giving him no time to escape.<br><br>That is, <i>if you manage to click him</i>. The problem is that you have to actually target the enemy hero with your ult <i>after</i> you've already thrown out your hook. If you take even half a second too long to click him, he's going to be pulled to your position <i>without</i> your ultimate being queued. I can't count how many kills I've missed out on just because I couldn't ult the damn hero quick enough.<br><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_t1VHszbpI/AAAAAAAABF8/VcxgmP-2iBs/s1600-h/devourerhookz34.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="devourer hookz 3" border="0" alt="devourer hookz 3" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_t1WTnI9uI/AAAAAAAABGA/5bJ429f_EoI/devourerhookz3_thumb2.jpg?imgmax=800" width="545" height="339"></a><br><br>The great thing about Devour is that it still allows you to toggle Decay while you're channeling it. The moment I've started devouring scout, I toggle decay to maximize my damage.<br><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_t1YG7ajJI/AAAAAAAABGE/rPExsmNWnkg/s1600-h/devourerhookz44.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="devourer hookz 4" border="0" alt="devourer hookz 4" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_t1ZqxU9vI/AAAAAAAABGI/TIOuKAmeJzI/devourerhookz4_thumb2.jpg?imgmax=800" width="545" height="339"></a><br>And there you have it. A full combo using every skill at Devourer's disposal. Scout couldn't even withstand the full duration of my ult, so I didn't even need to blindly run after him with Decay toggled on. </p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="551"> <tbody> <tr> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_25.html" target="_blank">Part 8</a></font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3">Part 9</font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_4291.html" target="_blank">Part 10</a></font></strong></p></td></tr></tbody></table> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-16754245374571179052010-05-25T00:26:00.001+04:002010-05-25T14:00:14.215+04:00Devourer – Hero Guide by Delfofthebla Part 8<table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"> <p align="center"><strong><font color="#ff8000" size="3">The AoE Range of Decay</font></strong></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify">The AoE of decay is pretty obvious, thanks to the graphic effect on both your hero and theirs. There is, however, a bit of space outside of what you can directly "see" that is still affected by decay.</p></td></tr> <tr> <td valign="top" width="550"> <p align="justify"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_rgwhKEREI/AAAAAAAABFI/yHeW4HKYDwY/s1600-h/DevourerHook74.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="DevourerHook7" border="0" alt="DevourerHook7" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_rgyPXxSiI/AAAAAAAABFM/QiMJ5wDQIFs/DevourerHook7_thumb2.jpg?imgmax=800" width="545" height="343"></a><br>As mentioned above, the slow effect from decay persists for 2 seconds after they leave this radius. Just being able to catch a hero within the AoE for a split second could be enough to get them killed. Note that while the slow does stay on their hero, the damage will <u><i>not</i></u> be applied during the extra 2 second duration. </p></td></tr> <tr> <td valign="top" width="550"> <p align="center"><b><font color="#ff8000" size="3">Hooking a Moving Target</font></b></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify">Let's face it, you aren't going to see stationary targets passed the early game phase. Maybe a few here and there, but not enough to where you can just "ignore" a moving target. In the below screenshot, I'm following an underfarmed electrician. Mmm~, my favorite. I'm not much faster than him, but he's got corners to go around, and corners are Devourer's best friend.<br><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_rgznaLbSI/AAAAAAAABFQ/r8_zjo4AdtI/s1600-h/DevourerHook84.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="DevourerHook8" border="0" alt="DevourerHook8" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_rg17rfIII/AAAAAAAABFU/b3qmf4kJsY8/DevourerHook8_thumb2.jpg?imgmax=800" width="545" height="308"></a><br><br><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_rg4miwPfI/AAAAAAAABFY/47yEtEy2O7A/s1600-h/DevourerHook94.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="DevourerHook9" border="0" alt="DevourerHook9" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_rg69_TPxI/AAAAAAAABFc/VynGZHV1G04/DevourerHook9_thumb2.jpg?imgmax=800" width="545" height="308"></a><br>Hooking a moving target requires you to accurately judge an enemy heroes movement speed, and then target where you think they're going to run. A <i>smart</i> opponent would know this and they would <i>never</i> turn a corner when you're around. Rather than continuing to follow the blue arrows, he would simply turn the other way.<br><br><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_rg78VQeXI/AAAAAAAABFg/vHGIcWtLXuk/s1600-h/DevourerHook104.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="DevourerHook10" border="0" alt="DevourerHook10" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_rg-L4DVwI/AAAAAAAABFk/JQJUI_sYUWw/DevourerHook10_thumb2.jpg?imgmax=800" width="545" height="308"></a><br>Fortunately for me, Electrician isn't smart. Seeing as how just my hook alone was enough to bring him down to 59% HP, it's unlikely that he will be able to get away.</p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="551"> <tbody> <tr> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_5375.html">Part 7</a></font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3">Part 8</font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_862.html" target="_blank">Part 9</a></font></strong></p></td></tr></tbody></table> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-8560351178803122712010-05-24T23:42:00.001+04:002010-05-25T14:00:14.217+04:00Devourer – Hero Guide by Delfofthebla Part 7<table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"><a name="PSU"><strong><font color="#00ff00" size="3">VII. Proper Skill Usage</font></strong></a></td></tr> <tr> <td valign="top" width="550"> <p align="justify">This section will demonstrate how to effectively use each of Devourer's skills properly. Devourer has a large amount of utility due to the sheer amount of possible usages each skill has. To make full use of Devourer you must properly practice each of these techniques.</p></td></tr> <tr> <td valign="top" width="550"> <p align="center"><b><font color="#ff8000">Hooking Stationary Targets</font></b></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify">The best way to aim Devourer's hook, is to click right behind the hero you want to pull. You have a total reach of <i><u>1100</u></i> units from your current position. Something to note is that Guttling Hook will always extend to the full range; if you click 100 units in front of yourself, it will still extend another <i>1000</i> units past the point you clicked. Something you will also need to take note of is that it takes <i>0.3 seconds</i> to begin launching your hook.<br><br>In the below screenshot, Nighthound has just come out of invis to finish off one of our creeps. He cannot see me, so he will no doubt sit in that same spot auto attacking until he is finished. Stationary heroes are the easiest targets to hook.</p></td></tr> <tr> <td width="550"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_rWkcb2elI/AAAAAAAABEQ/Piuxi28iuyY/s1600-h/DevourerHook%5B6%5D.jpg"><img style="border-right-width: 0px; display: block; float: none; border-top-width: 0px; border-bottom-width: 0px; margin-left: auto; border-left-width: 0px; margin-right: auto" title="DevourerHook" border="0" alt="DevourerHook" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_rWm2Zu6oI/AAAAAAAABEU/jPrCr0v-q5g/DevourerHook_thumb%5B4%5D.jpg?imgmax=800" width="545" height="307"></a> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_rWnyrsxfI/AAAAAAAABEY/Bejk5bdf6XE/s1600-h/DevourerHook2%5B4%5D.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="DevourerHook2" border="0" alt="DevourerHook2" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_rWsir0UnI/AAAAAAAABEc/ZLE5m_P1hE8/DevourerHook2_thumb%5B2%5D.jpg?imgmax=800" width="545" height="343"></a><br>As you can see, Night Hound has been hooked, and is on the way to my position. What's more, is that he has lost a massive <i><b>39%</b></i> of his maximum HP.</p></td></tr> <tr> <td width="550"> <p align="center"><b><font color="#ff8000" size="3">Predicting Actions and Movements</font></b></p></td></tr> <tr> <td width="550"> <p align="justify">The farther ahead you can predict what will happen, the easier it will be to get your opponent to do <i>exactly</i> what you want them to do. If you know what the enemy is thinking, you'll be able to kill them before they even know what happened. Predicting actions isn't always that easy. Rarely do people think in the exact same way as another person. It's even more difficult if you play with varied skill opponents. I've actually missed a lot of my hooks because I was playing with noobier players, and they didn't act as I thought they would.</p></td></tr> <tr> <td width="550"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_rdSnGehfI/AAAAAAAABEg/kYQJARMX81I/s1600-h/DevourerHook34.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="DevourerHook3" border="0" alt="DevourerHook3" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_rdUw_fvFI/AAAAAAAABEk/RdZ9JYqw29w/DevourerHook3_thumb2.jpg?imgmax=800" width="545" height="308"></a><br></td></tr> <tr> <td width="550"> <p align="justify">In the above screenshot, I'm running to a position where I can hook Accursed into my tower. Accursed thinks he is safe because there is a creep blocking the "Hook Line" between us, and he's right.<br><br>I was looking for an opportunity to catch Accursed off guard. In an effort to do so, I've been trying to predict every action he will take within the lane. He has been denying whenever possible, so it's obvious what he's about to do. That is why I ran to my current position. I <u><b><i>know</i></b></u> that he is going to deny that creep. Even if he doesn't, the tower will kill it anyways. The moment that creep dies the hook line will be clear. If I wait for the creep to die before I hook though, accursed will <u><i>move away</i></u>.<br><br>The trick is to make make sure your hook is on the way to your target before the creep dies. If you time it right, the creep will die during its' travel time. This will allow you to hit your target hero before they realize they're in danger.</p></td></tr> <tr> <td width="550"> <p align="justify"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_rdVxSPNAI/AAAAAAAABEo/KDWh3uKoewQ/s1600-h/DevourerHook56.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="DevourerHook5" border="0" alt="DevourerHook5" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_rdY7N9i0I/AAAAAAAABEs/jBfLeidlMWY/DevourerHook5_thumb4.jpg?imgmax=800" width="545" height="343"></a><br>This is where your Decay chasing skills come to play. The tower hit him once, the hook took out a good deal of health, and I must now chase him with decay until he is dead. Decay slows them by 20%. This will usually give you enough time to run in front of the hero and melee attack him. Especially during early game when most heroes don't even have boots yet. If I start running the moment I attack Accursed, he won't be able to get out of my range of decay. Decay slows for 2 seconds after a target leaves your AoE, so even if he does manage to slip by during my auto attacks, I will still be able to catch up to him. </p></td></tr> <tr> <td width="550"> <p align="justify"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_rdaPcO32I/AAAAAAAABEw/qL8CxFyaKcg/s1600-h/DevourerHook45.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="DevourerHook4" border="0" alt="DevourerHook4" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_rdev4jagI/AAAAAAAABE0/E955DgAspOA/DevourerHook4_thumb3.jpg?imgmax=800" width="545" height="343"></a><br>As predicted, he denied the creep, and my hook went off <i>just</i> in time. He will soon be in range of my tower, and I will have plenty of time to chase him for the bloodlust kill. </p></td></tr> <tr> <td width="550"> <p align="justify"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_rdgyHXfrI/AAAAAAAABE4/z8-G_jOVmxU/s1600-h/DevourerHook512.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="DevourerHook5" border="0" alt="DevourerHook5" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_rdl2BpahI/AAAAAAAABE8/hOtsiGniG-A/DevourerHook5_thumb8.jpg?imgmax=800" width="545" height="338"></a><br>This is where your Decay chasing skills come to play. The tower hit him once, the hook took out a good deal of health, and I must now chase him with decay until he is dead. Decay slows them by 20%. This will usually give you enough time to run in front of the hero and melee attack him. Especially during early game when most heroes don't even have boots yet. If I start running the moment I attack Accursed, he won't be able to get out of my range of decay. Decay slows for 2 seconds after a target leaves your AoE, so even if he does manage to slip by during my auto attacks, I will still be able to catch up to him.</p></td></tr> <tr> <td width="550"> <p align="justify"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_rdm6xoQ2I/AAAAAAAABFA/J2r1ZtMK1PQ/s1600-h/DevourerHook611.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="DevourerHook6" border="0" alt="DevourerHook6" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_rdow4zuSI/AAAAAAAABFE/Dl_U5Utd6OU/DevourerHook6_thumb8.jpg?imgmax=800" width="545" height="343"></a><br>I was able to melee attack him <u><i>4</i></u> times during the entire chase.<br><br>Even with his shield, he wasn't able to withstand my massive amount of damage. 50 Magic damage per second with a 20% slow is a big deal. Melee attacking whenever possible will boost the amount of damage you output by a decent amount. It helps to only melee attack them when you are right in front of them. This will cause them to stop for a moment, followed by them running around you. You just have to make sure they don't get too far away from your decay radius while you're busy whacking them. Speaking of; </p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="551"> <tbody> <tr> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_7965.html">Part 6</a></font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3">Part 7</font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_25.html">Part 8</a></font></strong></p></td></tr></tbody></table> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-84882891167141861962010-05-24T23:23:00.001+04:002010-05-25T14:00:14.218+04:00Devourer – Hero Guide by Delfofthebla Part 6<table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"> <p align="center"><strong><font color="#ff8000" size="3">Laning Partners and Enemies to Avoid</font></strong></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify">This is where I will outline the better laning partners, as well as your "worst enemies". Just keep in mind that if somebody is great in a lane with you, it also sucks to have them <i>against</i> you. <i>Treat your greatest laning partners as some of your worst enemies.</i></p></td></tr> <tr> <td valign="top" width="550"> <p align="center"><font color="#ff8000" size="3"><strong>Great Laning Partners</strong></font></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify">Devourer goes great with a very wide variety of heroes. You're basically looking for heroes that can pump the crap out of your early game farm. Anyone with a stun or high burst damage is immediately a good laning partner, and of course the major support heroes are natural buddies as well. I won't list heroes that fall into those categories. <i>If they've got a stun/slow, they're great to lane with, period.</i></p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="147"> <p align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_rRpNV2NKI/AAAAAAAABDI/oxGJ1_JoAwg/s1600-h/Jereziah6.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Jereziah" border="0" alt="Jereziah" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_rRrIN_LjI/AAAAAAAABDM/733HVc8uBzw/Jereziah_thumb4.jpg?imgmax=800" width="100" height="133"></a> </p></td> <td valign="top" width="138"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_rRshSalxI/AAAAAAAABDQ/dL8EeJFxqM8/s1600-h/Nymphora5.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Nymphora" border="0" alt="Nymphora" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_rRunhHYEI/AAAAAAAABDU/LkL774xssGM/Nymphora_thumb3.jpg?imgmax=800" width="100" height="133"></a></p></td> <td valign="top" width="133"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_rRwvrjiHI/AAAAAAAABDY/Kon_cDAO2-g/s1600-h/Accursed4.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Accursed" border="0" alt="Accursed" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_rRyapGyJI/AAAAAAAABDc/IzkwunyDnXs/Accursed_thumb2.jpg?imgmax=800" width="100" height="133"></a></p></td> <td valign="top" width="130"> <p align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_rRz2PXv8I/AAAAAAAABDg/9Ab-I1ymQZQ/s1600-h/PolywogPriest7.jpg"><img style="border-right-width: 0px; display: block; float: none; border-top-width: 0px; border-bottom-width: 0px; margin-left: auto; border-left-width: 0px; margin-right: auto" title="Polywog Priest" border="0" alt="Polywog Priest" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_rR1L5ElII/AAAAAAAABDk/G8MxiNj4qtQ/PolywogPriest_thumb3.jpg?imgmax=800" width="100" height="133"></a></p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"> <p align="justify"><strong><em><font color="#00ff00">Jeraziah's</font></em></strong> Repel and Heal synergize so well it's ridiculous. Probably the <i>best</i> partner for devourer. He can make you <i><b>immune</b></i> to your Decay, and then heal you directly after the effects wear off; taking your enemy down and keeping you alive in the process. He can help you stay in the lane longer, as well as nab you a few early game kills. A well played Jeraziah can make you nearly invincible.<br><br><b><font color="#00ff00">Nymphora</font></b> can stun, heal, <i>and</i> refill your mana. While I'd honestly prefer a good Jera over a good nymph, she can be a very strong asset to your early game.<br><br><font color="#00ff00"><strong>Accursed </strong></font>can shield you and mitigate the damage from Decay. This keeps you from doing too much damage to yourself, and then proceeds to blow up whoever you are Decay-Chasing. He also has a nuke that can be used as a heal, which can help when you're in a pinch.<br><br>Not too many people play <b><font color="#00ff00">Pollywog Priest</font></b> these days, even though he is a very powerful hero. He of course lanes well with just about anyone, but I consider him to go exceptionally well with devourer. A 2.5 to 4.75 second disable where you can just sit there and Decay them while auto attacking is nothing to joke about. The damage output of these two heroes together is amazing.</p></td></tr> <tr> <td valign="top" width="550"> <p align="center"><strong><font color="#ff8000" size="3">Enemies to Avoid</font></strong></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify">Devourer's worst enemies are ones that blink, silence, or drain mana. Stuns can mess you up, but not <i>nearly</i> as bad as a 4HP hero blinking away, or a silence right before you go in to hook their carry.</p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="110"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_rR17kg0OI/AAAAAAAABDo/n4MCLqi5T6o/s1600-h/BloodHunter4.jpg"><img style="border-right-width: 0px; display: block; float: none; border-top-width: 0px; border-bottom-width: 0px; margin-left: auto; border-left-width: 0px; margin-right: auto" title="BloodHunter" border="0" alt="BloodHunter" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_rR310R_FI/AAAAAAAABDs/yZdDlKbTos4/BloodHunter_thumb2.jpg?imgmax=800" width="100" height="133"></a> </td> <td valign="top" width="110"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_rR4o7PlVI/AAAAAAAABDw/C5ToFiyJXg0/s1600-h/Vindicator4.jpg"><img style="border-right-width: 0px; display: block; float: none; border-top-width: 0px; border-bottom-width: 0px; margin-left: auto; border-left-width: 0px; margin-right: auto" title="Vindicator" border="0" alt="Vindicator" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_rR7D9kyFI/AAAAAAAABD0/E4fPel3p1UY/Vindicator_thumb2.jpg?imgmax=800" width="100" height="133"></a> </td> <td valign="top" width="110"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_rR86S8x5I/AAAAAAAABD4/2HRivb_JVRE/s1600-h/DarkLady5.jpg"><img style="border-right-width: 0px; display: block; float: none; border-top-width: 0px; border-bottom-width: 0px; margin-left: auto; border-left-width: 0px; margin-right: auto" title="DarkLady" border="0" alt="DarkLady" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_rR_ghiFII/AAAAAAAABD8/X7Sb0Qo5Ygs/DarkLady_thumb3.jpg?imgmax=800" width="100" height="133"></a> </td> <td valign="top" width="110"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_rSC0tK0mI/AAAAAAAABEA/M91fZWn-9rY/s1600-h/MageBane6.jpg"><img style="border-right-width: 0px; display: block; float: none; border-top-width: 0px; border-bottom-width: 0px; margin-left: auto; border-left-width: 0px; margin-right: auto" title="MageBane" border="0" alt="MageBane" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_rSDyM8bhI/AAAAAAAABEE/dgg-WS30Eig/MageBane_thumb4.jpg?imgmax=800" width="100" height="133"></a> </td> <td valign="top" width="110"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_rSExxIjGI/AAAAAAAABEI/Cmd1La-4hIU/s1600-h/Pharoah4.jpg"><img style="border-right-width: 0px; display: block; float: none; border-top-width: 0px; border-bottom-width: 0px; margin-left: auto; border-left-width: 0px; margin-right: auto" title="Pharoah" border="0" alt="Pharoah" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_rSHGyQlUI/AAAAAAAABEM/SOUC5grkgLw/Pharoah_thumb2.jpg?imgmax=800" width="100" height="133"></a> </td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"> <p align="justify">You know what's fun? Being silenced for <i>15 seconds</i> while you are doing <i>100 damage per second</i> to yourself. <b><font color="#00ff00">Bloodhunter</font></b> is no joke. He can completely destroy your use in a team fight, and make you kill yourself at the same time. <b><i><font color="#ff0000">Never</font></i> </b>caught by him with your Decay toggled on. You might not get a chance to turn it back off.</p> <p align="justify"><b><font color="#00ff00">Vindicator</font></b> will destroy your early game, 100%. Do not even risk laning against him, or it will ruin you; regardless of whether or not he actually kills you. His DoT will drain your mana, and slowly take down a good portion of your HP. He steals your intellect, and even prevents you from chain casting your abilities. While during late game he can silence you when your team needs you most.</p> <p align="justify">Anyone that has any form of blink is a natural enemy. If you don't ult them quick enough, your hooks will mean nothing. <font color="#00ff00"><strong>Dark Lady's</strong></font> charge may just be a "pseudo blink" type of ability, but it's usually enough to escape your wrath. She does a great deal of damage late game, and will <i>silence</i> you with every attack. What's more is that her ult can take you completely off guard. Just as you thought you've hooked yourself a kill, the darkness clears and you're surrounded by five enemy heroes. <i>Not cool.</i></p> <p align="justify">He drains mana, blinks out of hooks, and rapes your face late game. <b><font color="#00ff00">Magebane</font></b> can be a real pain. Early game he won't do too much other than blink away after you hook him, but in the mid-late game phases he's not too fun to deal with. Magebane will blink right next to you, drain you of the mana required to ult, kill you, and then blink away like nothing happened. This all happens in a matter of a couple seconds, and there's little you can do to stop it.</p> <p align="justify"><b><font color="#00ff00">Pharaoh</font></b> is a powerful hero in any game. He's a walking bag of channel canceling abilities. A 3000 range stun that will bring him to your position, and a recurring mini-stun. I've often hooked Pharaoh only to have him activate hellfire right as I ultimate. He gets out of my combo and I'm now in a position where I will most likely die. Even if you hook somebody else, Pharaoh will be there in an instant, and he will destroy all of your hard work. In addition to all of that, he is able to "block" a majority of the lane, draining your mana if you get too close, this makes chasing heroes more difficult as well.</p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="551"> <tbody> <tr> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_996.html">Part 5</a></font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3">Part 6</font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_5375.html">Part 7</a></font></strong></p></td></tr></tbody></table> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-81065202059277120532010-05-23T22:08:00.002+04:002010-05-25T14:00:14.219+04:00Devourer – Hero Guide by Delfofthebla Part 2<table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"> <p align="left"><a name="Skills"><font color="#00ff00" size="3"><strong>III. Skills</strong></font></a></p></td></tr> <tr> <td valign="top" width="550"><em><font color="#ff8000">1. Guttling Hook</font></em></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="91"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_o-_aRuU3I/AAAAAAAAA68/EWhWPTG7zLY/s1600-h/Guttling%20Hook%5B13%5D.png"><strong><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; margin-left: 0px; border-left-width: 0px; margin-right: 0px" title="Guttling Hook" border="0" alt="Guttling Hook" align="left" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_o_AnUm5bI/AAAAAAAAA7A/EK4RriRU1Rs/Guttling%20Hook_thumb%5B9%5D.png?imgmax=800" width="99" height="132"></strong></a></td> <td valign="top" width="459"> <p align="justify">The Devourer launches his Guttling Hook at a target unit or location. The first targetable unit that touches the hook will be dragged back to the Devourer.</p> <p align="justify">Action:Target Position <br>Type:Hook Targets <br>Type: Physical Push <br>Range: 1,100 <br>Radius: 60 <br>Cast Time: 1.4 Seconds <br>Mana Cost: 140 <br>Cooldown: 14.0 Seconds <br>Required Level: 1 / 3 / 5 / 7</p> <p align="justify"><u>Activation</u> <br>Deals 100 / 200 / 300 / 400 Physical damage to target and interrupts channeling abilities. Drags the target to self.</p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"> <p align="justify"><em><strong>Notes:</strong></em></p></td></tr></tbody></table> <div align="center"> <table border="0" cellspacing="0" cellpadding="0" width="550" align="center"> <tbody> <tr> <td valign="top" width="548"> <ul> <li> <div align="justify">After the hook reaches it's maximum range, it will start returning to your <u>current</u> position.</div></li></ul></td></tr> <tr> <td valign="top" width="548"> <ul> <li> <div align="justify">The hook can grab someone on its' return trip.</div></li></ul></td></tr> <tr> <td valign="top" width="548"> <p align="left"><em><font color="#ff8000">2. Decay</font></em></p></td></tr></tbody></table><em><strong></strong></em></div> <div align="center"> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="103"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_o_Bg9WN5I/AAAAAAAAA7E/6KELicSaO9Y/s1600-h/Decay%5B3%5D.png"><strong><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Decay" border="0" alt="Decay" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_o_Cm5AwEI/AAAAAAAAA7I/Rd_L3YNRyFs/Decay_thumb%5B1%5D.png?imgmax=800" width="99" height="132"></strong></a><strong> </strong></td> <td valign="top" width="445"> <p align="justify">The Devourer allows himself to decay, draining his Health over time and releasing poisonous gasses that both damage and slow nearby enemy units.</p> <p align="justify">Action: Toggle <br>Radius: 250 <br>Required Level: 1 / 3 / 5 / 7 <br><br><u>Activation</u> <br>Applies Decay to enemy targets in radius and deals 25 / 50 / 75 / 100 Magic damage per second to self. <br>The Movement Slow persists for 2 seconds after an enemy leaves the Decay radius.</p> <p align="justify"><u>Decay Effects</u> <br>20% Movement Slow <br>25 / 50 / 75 / 100 Magic damage per second</p></td></tr></tbody></table></div> <div align="center"> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="548"> <p align="justify">Decay is amazing. It allows you to get off massive damage on disabled heroes (Such as ones you are well, devouring) and even chase down survivors. Albeit having a small AOE, you can usually catch 2-3 heroes during team fights. (Assuming you're not in the forest finishing up one of their stragglers.) When used properly, you can get off a couple melee attacks while chasing someone down, too.</p></td></tr> <tr> <td valign="top" width="548"> <p align="left"><u><em><strong>Notes:</strong></em></u></p></td></tr> <tr> <td valign="top" width="548"> <ul> <li> <div align="justify">You can use it to help last hit during the laning phase. </div></li></ul></td></tr> <tr> <td valign="top" width="548"> <ul> <li> <div align="justify">You can use it to kill yourself and deny their team of gold and experience.<strong> </strong></div></li></ul></td></tr> <tr> <td valign="top" width="548"> <ul> <li> <div align="justify">The slow stays for 2 seconds after they leave the radius. This means you can spam it once every 2 seconds to keep enemies slowed down. This is most useful when running away.</div></li></ul></td></tr> <tr> <td valign="top" width="548"> <ul> <li> <div align="justify">You can toggle this on and off at will, even while channeling your ultimate.</div></li></ul></td></tr> <tr> <td valign="top" width="548"> <p align="justify"><em><font color="#ff8000">3. Cadaver Armor</font></em></p></td></tr></tbody></table><em><strong></strong></em></div> <div align="justify"><strong></strong></div> <div align="center"> <table border="0" cellspacing="0" cellpadding="0" width="550" align="center"> <tbody> <tr> <td valign="top" width="104"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_o_DiEKwjI/AAAAAAAAA7M/Y71K1aXv3wo/s1600-h/cadaver%20armor%5B3%5D.png"><strong><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="cadaver armor" border="0" alt="cadaver armor" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_o_E7uC9OI/AAAAAAAAA7Q/Vn1TfiDMWqg/cadaver%20armor_thumb%5B1%5D.png?imgmax=800" width="100" height="133"></strong></a><strong> </strong></td> <td valign="top" width="444"> <p align="justify">This grotesque armor increases the Devourer's Magic Armor and permanently adds strength for each nearby hero kill or each kill he makes.</p> <p align="justify"><b>Action: </b>Passive <br>1 / 2 / 3 / 4 Magic Armor <br>Required Level: 1 / 3 / 5 / 7</p> <p align="justify"><u>On Kill</u> <br>Permanently adds 0.9 / 1.2 / 1.5 / 1.8 Strength to self per hero kill, or 0.03 / 0.05 / 0.06 / 0.09 Strength per creep kill.</p> <p align="justify"><u>Aura Effects</u> <br>Radius: 400 <br>Target: Enemy Heroes</p></td></tr></tbody></table></div> <div align="center"> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="548"> <p align="justify">Cadaver Armor will provide you with a little more magic armor, and allow you to start building up a massive amount of strength. As long as you remain in team fights and gank frequently, this skill will really start to beef itself up. It's not uncommon to see this say +30 to +50 strength by the end of the game.</p></td></tr> <tr> <td valign="top" width="548"> <p align="left"><em><font color="#ff8000">4. Devour</font></em></p></td></tr></tbody></table></div> <div align="center"> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="104"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_o_Fk1RtFI/AAAAAAAAA7U/kGW_rgywrO4/s1600-h/Devour%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Devour" border="0" alt="Devour" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_o_G_mO6wI/AAAAAAAAA7c/Rg1VQF7SA8c/Devour_thumb%5B1%5D.png?imgmax=800" width="100" height="133"></a> </td> <td valign="top" width="444"> <p align="justify">The Devourer grabs a target enemy and feasts on their flesh, dealing massive damage for every second he feeds. <br><br></p> <p align="justify">Action:Target Entity <br>Type:Enemy Units <br>Type: SuperiorMagic <br>Range: 160 <br>Channeling Time: 0.3 Seconds <br>Mana Cost: 100 / 130 / 170 <br>Cooldown: 30.0 Seconds <br>Required Level: 6 / 11 / 16</p> <p align="justify"><u>Activation</u> <br>Applies Devour to target enemy for 3 seconds or until channel is canceled.</p> <p align="justify">This ability can be boosted by Staff of the Master. <br>Staff Effect: Heals self equal to the damage done. Deals additional 0.75 <br>* Strength Magic damage per second.</p> <p align="justify"><u>Devour Effects</u> <br>75 / 125 / 175 Magic damage per second</p></td></tr></tbody></table></div> <div align="center"> <table border="0" cellspacing="0" cellpadding="0" width="550" align="center"> <tbody> <tr> <td valign="top" width="548"> <p align="justify">Devour synergizes well with his other skills. You can Hook an enemy hero, Devour them, and proceed to burn them down with Decay. The amount of damage you obtain from this combo is amazing during early-mid game, and is almost always a sure kill. Late game you will primarily use this ability to disable the enemies carry or initiator before a teamfight begins.<br><br>The ability is upgradable with Staff of the Master, giving it a major damage increase that will heal you for the damage it does. This is particularly useful for non-stop team pushing. With a low cooldown of 30 seconds, you can heal a good portion of your health in just about every fight you engage in.<br><br>Note that this ability is superior magic. The disable will work through magic immunity, but the target will not be damaged. If you have Staff of the master, you will still be healed while the target is magic immune.</p></td></tr></tbody></table></div> <div align="center"></div> <div align="center"></div> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla.html">Part 1</a></font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3">Part 2</font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_3122.html">Part 3</a></font></strong></p></td></tr></tbody></table> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-52582885392545334122010-05-23T22:08:00.001+04:002010-05-25T14:00:14.221+04:00Devourer – Hero Guide by Delfofthebla Part 3<div align="center"> <table border="0" cellspacing="0" cellpadding="0" width="550" align="center"> <tbody> <tr> <td valign="top" width="548"> <p align="left"><a name="Skill B"><strong><font color="#00ff00" size="3">IV. Skill Builds</font></strong></a></p></td></tr></tbody></table></div> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="548"> <p align="center"><font color="#ff8000">The <strong>"Pro Hooker"</strong> build</font></p></td></tr></tbody></table> <div align="center"> <table border="0" cellspacing="0" cellpadding="0" width="550" align="center"> <tbody> <tr> <td valign="top" width="58"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_qCB4zivsI/AAAAAAAAA-A/w7Oh4XN1UIw/s1600-h/Decay%5B10%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Decay" border="0" alt="Decay" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_qCC6zxxiI/AAAAAAAAA-E/0eWTqDLz60o/Decay_thumb%5B6%5D.png?imgmax=800" width="45" height="45"></a><br>Decay </p></td> <td width="16"> <p align="center">></p></td> <td valign="top" width="54"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGlOUTtnI/AAAAAAAAA-I/aIM1D2gTN3I/s1600-h/Guttling%20Hook%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Guttling Hook" border="0" alt="Guttling Hook" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGl7VkARI/AAAAAAAAA-M/eyxe2x4-5po/Guttling%20Hook_thumb%5B1%5D.png?imgmax=800" width="45" height="45"></a><br>Hook </p></td> <td width="16"> <p align="center">></p></td> <td valign="top" width="54"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGlOUTtnI/AAAAAAAAA-I/aIM1D2gTN3I/s1600-h/Guttling%20Hook%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Guttling Hook" border="0" alt="Guttling Hook" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGl7VkARI/AAAAAAAAA-M/eyxe2x4-5po/Guttling%20Hook_thumb%5B1%5D.png?imgmax=800" width="45" height="45"></a><br>Hook </p></td> <td width="16"> <p>></p></td> <td valign="top" width="54"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_qCB4zivsI/AAAAAAAAA-A/w7Oh4XN1UIw/s1600-h/Decay%5B10%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Decay" border="0" alt="Decay" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_qCC6zxxiI/AAAAAAAAA-E/0eWTqDLz60o/Decay_thumb%5B6%5D.png?imgmax=800" width="45" height="45"></a><br>Decay </p></td> <td width="16">></td> <td valign="top" width="54"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGlOUTtnI/AAAAAAAAA-I/aIM1D2gTN3I/s1600-h/Guttling%20Hook%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Guttling Hook" border="0" alt="Guttling Hook" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGl7VkARI/AAAAAAAAA-M/eyxe2x4-5po/Guttling%20Hook_thumb%5B1%5D.png?imgmax=800" width="45" height="45"></a><br>Hook </p></td> <td width="16">></td> <td valign="top" width="54"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_qGm3Sq9eI/AAAAAAAAA-Q/lqiny33D_v8/s1600-h/Devour%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Devour" border="0" alt="Devour" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_qGoPH9LUI/AAAAAAAAA-U/XqNE97MpXvk/Devour_thumb%5B1%5D.png?imgmax=800" width="45" height="45"></a><br>Devour </p></td> <td width="16">></td> <td valign="top" width="54"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGlOUTtnI/AAAAAAAAA-I/aIM1D2gTN3I/s1600-h/Guttling%20Hook%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Guttling Hook" border="0" alt="Guttling Hook" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGl7VkARI/AAAAAAAAA-M/eyxe2x4-5po/Guttling%20Hook_thumb%5B1%5D.png?imgmax=800" width="45" height="45"></a><br>Hook </p></td> <td width="16">></td> <td valign="top" width="54"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_qGp2rVDKI/AAAAAAAAA-Y/CRSaFTP_jg0/s1600-h/cadaver%20armor%5B7%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="cadaver armor" border="0" alt="cadaver armor" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_qGq4kjeqI/AAAAAAAAA-c/YY1Q643b6f0/cadaver%20armor_thumb%5B3%5D.png?imgmax=800" width="45" height="45"></a><br>Armor </p></td></tr> <tr> <td valign="top" width="58"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_qCB4zivsI/AAAAAAAAA-A/w7Oh4XN1UIw/s1600-h/Decay%5B10%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Decay" border="0" alt="Decay" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_qCC6zxxiI/AAAAAAAAA-E/0eWTqDLz60o/Decay_thumb%5B6%5D.png?imgmax=800" width="45" height="45"></a><br>Decay </p></td> <td width="16"> <p align="center">></p></td> <td valign="top" width="54"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_qCB4zivsI/AAAAAAAAA-A/w7Oh4XN1UIw/s1600-h/Decay%5B10%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Decay" border="0" alt="Decay" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_qCC6zxxiI/AAAAAAAAA-E/0eWTqDLz60o/Decay_thumb%5B6%5D.png?imgmax=800" width="45" height="45"></a><br>Decay </p></td> <td width="16"> <p align="center">></p></td> <td valign="top" width="54"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_qGm3Sq9eI/AAAAAAAAA-Q/lqiny33D_v8/s1600-h/Devour%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Devour" border="0" alt="Devour" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_qGoPH9LUI/AAAAAAAAA-U/XqNE97MpXvk/Devour_thumb%5B1%5D.png?imgmax=800" width="45" height="45"></a><br>Devour </p></td> <td width="16"> <p align="center">></p></td> <td valign="top" width="54"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_qGp2rVDKI/AAAAAAAAA-Y/CRSaFTP_jg0/s1600-h/cadaver%20armor%5B7%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="cadaver armor" border="0" alt="cadaver armor" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_qGq4kjeqI/AAAAAAAAA-c/YY1Q643b6f0/cadaver%20armor_thumb%5B3%5D.png?imgmax=800" width="45" height="45"></a><br>Armor </p></td> <td width="16"> <p align="center">></p></td> <td valign="top" width="54"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_qGp2rVDKI/AAAAAAAAA-Y/CRSaFTP_jg0/s1600-h/cadaver%20armor%5B7%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="cadaver armor" border="0" alt="cadaver armor" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_qGq4kjeqI/AAAAAAAAA-c/YY1Q643b6f0/cadaver%20armor_thumb%5B3%5D.png?imgmax=800" width="45" height="45"></a><br>Armor </p></td> <td width="16"> <p align="center">></p></td> <td valign="top" width="54"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_qGp2rVDKI/AAAAAAAAA-Y/CRSaFTP_jg0/s1600-h/cadaver%20armor%5B7%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="cadaver armor" border="0" alt="cadaver armor" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_qGq4kjeqI/AAAAAAAAA-c/YY1Q643b6f0/cadaver%20armor_thumb%5B3%5D.png?imgmax=800" width="45" height="45"></a><br>Armor </p></td> <td width="16"> <p align="center">></p></td> <td valign="top" width="54"> <p align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_q5jHCyvQI/AAAAAAAABAw/jS-yr_SPyDE/s1600-h/Stats%5B5%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Stats" border="0" alt="Stats" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_q5kQOEUlI/AAAAAAAABA0/sEIFu8abqpE/Stats_thumb%5B3%5D.png?imgmax=800" width="47" height="47"></a><br>Stats</p></td> <td width="16" align="middle"> <p align="center">></p></td> <td valign="top" width="54"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_qGm3Sq9eI/AAAAAAAAA-Q/lqiny33D_v8/s1600-h/Devour%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Devour" border="0" alt="Devour" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_qGoPH9LUI/AAAAAAAAA-U/XqNE97MpXvk/Devour_thumb%5B1%5D.png?imgmax=800" width="45" height="45"></a><br>Devour </p></td></tr></tbody></table></div> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="548">Explanation</td></tr> <tr> <td valign="top" width="548"> <p align="justify">While some would argue that you don't need to level Guttling Hook so much early game as of patch 1.64, I still believe it's worth leveling above everything else. If you level Decay above Guttling Hook, you will be required to chase a hero for at least a couple seconds longer just to match the damage you get from landing a hook. Not to mention decay damages you too, whereas hook does not. <p align="justify">I normally grab Cadaver Armor at level 8. The reasoning behind this is simple: You should be ganking a lot now, and you will probably be part of a few team fights. Decay is high enough level to "get the point across" and your hook + ult is enough damage to get the job done. Cadaver Armor will reduce the overall magic damage you take by a small amount, and will also allow you to start building your strength up. Hopefully it will give you a small hp boost mid game. <p align="justify">If you're not confident in your hooking ability, then this may not be the best build to go for. Decay is rather easy to deal damage with as long as you chase; whereas you must actually land a hook to benefit from the skill points.</p></td></tr> <tr> <td valign="top" width="548"> <p align="center"><font color="#ff8000">The <strong>"Chaser"</strong> build</font></p></td></tr></tbody></table> <div align="center"> <table border="0" cellspacing="0" cellpadding="0" width="550" align="center"> <tbody> <tr> <td valign="top" width="36"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_qCB4zivsI/AAAAAAAAA-A/w7Oh4XN1UIw/s1600-h/Decay%5B10%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Decay" border="0" alt="Decay" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_qCC6zxxiI/AAAAAAAAA-E/0eWTqDLz60o/Decay_thumb%5B6%5D.png?imgmax=800" width="45" height="45"></a><br>Decay </p></td> <td width="36"> <p align="center">></p></td> <td valign="top" width="36"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGlOUTtnI/AAAAAAAAA-I/aIM1D2gTN3I/s1600-h/Guttling%20Hook%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Guttling Hook" border="0" alt="Guttling Hook" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGl7VkARI/AAAAAAAAA-M/eyxe2x4-5po/Guttling%20Hook_thumb%5B1%5D.png?imgmax=800" width="45" height="45"></a><br>Hook</p></td> <td width="36">></td> <td valign="top" width="36"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_qCB4zivsI/AAAAAAAAA-A/w7Oh4XN1UIw/s1600-h/Decay%5B10%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Decay" border="0" alt="Decay" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_qCC6zxxiI/AAAAAAAAA-E/0eWTqDLz60o/Decay_thumb%5B6%5D.png?imgmax=800" width="45" height="45"></a><br>Decay </p></td> <td width="36">></td> <td valign="top" width="36"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_qGp2rVDKI/AAAAAAAAA-Y/CRSaFTP_jg0/s1600-h/cadaver%20armor%5B7%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="cadaver armor" border="0" alt="cadaver armor" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_qGq4kjeqI/AAAAAAAAA-c/YY1Q643b6f0/cadaver%20armor_thumb%5B3%5D.png?imgmax=800" width="45" height="45"></a><br>Armor </p></td> <td width="36">></td> <td valign="top" width="36"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_qCB4zivsI/AAAAAAAAA-A/w7Oh4XN1UIw/s1600-h/Decay%5B10%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Decay" border="0" alt="Decay" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_qCC6zxxiI/AAAAAAAAA-E/0eWTqDLz60o/Decay_thumb%5B6%5D.png?imgmax=800" width="45" height="45"></a><br>Decay </p></td> <td width="36">></td> <td valign="top" width="36"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_qGm3Sq9eI/AAAAAAAAA-Q/lqiny33D_v8/s1600-h/Devour%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Devour" border="0" alt="Devour" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_qGoPH9LUI/AAAAAAAAA-U/XqNE97MpXvk/Devour_thumb%5B1%5D.png?imgmax=800" width="45" height="45"></a><br>Devour </p></td> <td width="36"> <p align="center">></p></td> <td valign="top" width="36"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_qCB4zivsI/AAAAAAAAA-A/w7Oh4XN1UIw/s1600-h/Decay%5B10%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Decay" border="0" alt="Decay" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_qCC6zxxiI/AAAAAAAAA-E/0eWTqDLz60o/Decay_thumb%5B6%5D.png?imgmax=800" width="45" height="45"></a><br>Decay </p></td> <td width="36">></td> <td valign="top" width="36"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_qGp2rVDKI/AAAAAAAAA-Y/CRSaFTP_jg0/s1600-h/cadaver%20armor%5B7%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="cadaver armor" border="0" alt="cadaver armor" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_qGq4kjeqI/AAAAAAAAA-c/YY1Q643b6f0/cadaver%20armor_thumb%5B3%5D.png?imgmax=800" width="45" height="45"></a><br>Armor </p></td></tr> <tr> <td valign="top" width="36"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_qGp2rVDKI/AAAAAAAAA-Y/CRSaFTP_jg0/s1600-h/cadaver%20armor%5B7%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="cadaver armor" border="0" alt="cadaver armor" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_qGq4kjeqI/AAAAAAAAA-c/YY1Q643b6f0/cadaver%20armor_thumb%5B3%5D.png?imgmax=800" width="45" height="45"></a><br>Armor </p></td> <td width="36"> <p align="center">></p></td> <td valign="top" width="36"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_qGp2rVDKI/AAAAAAAAA-Y/CRSaFTP_jg0/s1600-h/cadaver%20armor%5B7%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="cadaver armor" border="0" alt="cadaver armor" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_qGq4kjeqI/AAAAAAAAA-c/YY1Q643b6f0/cadaver%20armor_thumb%5B3%5D.png?imgmax=800" width="45" height="45"></a><br>Armor </p></td> <td width="36"> <p align="center">></p></td> <td valign="top" width="36"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_qGm3Sq9eI/AAAAAAAAA-Q/lqiny33D_v8/s1600-h/Devour%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Devour" border="0" alt="Devour" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_qGoPH9LUI/AAAAAAAAA-U/XqNE97MpXvk/Devour_thumb%5B1%5D.png?imgmax=800" width="45" height="45"></a><br>Devour </p></td> <td width="36"> <p align="center">></p></td> <td valign="top" width="36"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGlOUTtnI/AAAAAAAAA-I/aIM1D2gTN3I/s1600-h/Guttling%20Hook%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Guttling Hook" border="0" alt="Guttling Hook" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGl7VkARI/AAAAAAAAA-M/eyxe2x4-5po/Guttling%20Hook_thumb%5B1%5D.png?imgmax=800" width="45" height="45"></a><br>Hook </p></td> <td width="36"> <p align="center">></p></td> <td valign="top" width="36"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGlOUTtnI/AAAAAAAAA-I/aIM1D2gTN3I/s1600-h/Guttling%20Hook%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Guttling Hook" border="0" alt="Guttling Hook" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGl7VkARI/AAAAAAAAA-M/eyxe2x4-5po/Guttling%20Hook_thumb%5B1%5D.png?imgmax=800" width="45" height="45"></a><br>Hook </p></td> <td width="36"> <p align="center">></p></td> <td valign="top" width="36"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGlOUTtnI/AAAAAAAAA-I/aIM1D2gTN3I/s1600-h/Guttling%20Hook%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Guttling Hook" border="0" alt="Guttling Hook" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_qGl7VkARI/AAAAAAAAA-M/eyxe2x4-5po/Guttling%20Hook_thumb%5B1%5D.png?imgmax=800" width="45" height="45"></a><br>Hook </p></td> <td width="36"> <p align="center">></p></td> <td valign="top" width="36"> <p align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_q5jHCyvQI/AAAAAAAABAw/jS-yr_SPyDE/s1600-h/Stats%5B5%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Stats" border="0" alt="Stats" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_q5kQOEUlI/AAAAAAAABA0/sEIFu8abqpE/Stats_thumb%5B3%5D.png?imgmax=800" width="47" height="47"></a><br>Stats</p></td> <td width="36"> <p align="center">></p></td> <td valign="top" width="36"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_qGm3Sq9eI/AAAAAAAAA-Q/lqiny33D_v8/s1600-h/Devour%5B3%5D.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Devour" border="0" alt="Devour" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_qGoPH9LUI/AAAAAAAAA-U/XqNE97MpXvk/Devour_thumb%5B1%5D.png?imgmax=800" width="45" height="45"></a><br>Devour </p></td></tr></tbody></table></div> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550">Explanation</td></tr> <tr> <td valign="top" width="550"> <p align="justify">This build is primarily focused around being part of every single team fight. You take one level of Guttling Hook so you can still hook heroes when you really need to, but you won't be relying on it for damage. Decay will be your primary source of damage, and is leveled above everything else. You pick up Cadaver Armor at level 4 so that your early game kills will benefit you a bit more, but it's not maxed until midgame. Hook is taken last just for the extra damage boost. By then the hooking should consist of either easy straight line stragglers, or teamfight initiation, and the damage can help end both faster. <p align="justify">Something to note is that while Decay boosts your damage output, it also boosts the rate at which you kill yourself. When choosing this build it is recommended you have some sort of "support" role to lane with you to ease the burden on your health loss.</p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="551"> <tbody> <tr> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_24.html">Part 2</a></font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3">Part 3</font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_5247.html">Part 4</a></font></strong></p></td></tr></tbody></table> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-52150066966205929812010-05-23T22:08:00.000+04:002010-05-25T14:00:14.222+04:00Devourer – Hero Guide by Delfofthebla Part 5<table border="0" cellspacing="0" cellpadding="0" width="552"> <tbody> <tr> <td valign="top" width="550"><a name="Strat"><strong><font color="#00ff00" size="3">VI. Strategy</font></strong></a></td></tr> <tr> <td valign="top" width="550"> <p align="justify">Strategy is very important in HoN. You would be amazing how much better off you will be if you properly chose the correct lane and laning partner. Maximizing your early game effectiveness is <i>extremely</i> important for Devourer. He's a hero that relies on his early game edge, and you won't have one if you don't properly plan things out beforehand.</p></td></tr> <tr> <td valign="top" width="550"><strong><font color="#ff8000">Choosing a lane</font></strong></td></tr> <tr> <td valign="top" width="550"> <p align="justify"><font color="#ffff00">Solo Mid:</font> If you're confident in your ability to hook well, ask for solo mid. If not, don't risk it. The solo is a very important role for your team, and devourer can be easily shut down. <br>The main benefit from mid is having the large ganking potential. Devourer is a ganker, and one of the best at that. You should have your bottle before you roam, and always try to gank the lane with the rune. Every 2 minutes the rune will spawn, and you better be there. A lucky haste or regen rune is all you need for a double kill. Another major benefit from middle is the ability to easily hook your opponent into the tower. You can pull a hero from the center of the river directly into the range of your tower, as well as <i>slow them</i> while they are within its' range.<br><br><font color="#ffff00">The Side Lanes:</font> If you aren't quite as confident in your hooking abilities, or even if there is somebody who would be better off mid, you should head off to a side lane. (It doesn't matter which, each has their own benefits) You can usually get a couple hooks from the trees while in a side lane, and you're provided with a lot more hooking opportunities due to the length of the lanes.</p> <p align="justify"><strong><font color="#ff8000">Mid Game</font></strong> <p align="justify">After mid game hits you should start roaming, gank as much as possible! Ganks buff you up and save your team from getting killed themselves. Keep up your creep farm until you see an opportunity to get moving; you have to find an opportunity to catch them off guard. When ganking a lane with two enemy heroes, always try to make your hooked target as isolated as possible. The further their teammate has to walk to get to you, the more likely you are to get away clean. <p align="justify"><strong><font color="#ff8000">Late Game<br></font></strong>Late game you start to lose your effectiveness. Your role at that point is to be "A massive AoE Damaging tank that provides his team with free kills". Your goal is to hook heroes into your team, and make sure that the fights end before they even begin. You have a 1100 range hook, make use of it!</p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="551"> <tbody> <tr> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_5247.html">Part 4</a></font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3">Part 5</font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_7965.html">Part 6</a></font></strong></p></td></tr></tbody></table> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-67950273522401162292010-05-23T22:07:00.000+04:002010-05-25T14:00:14.223+04:00Devourer – Hero Guide by Delfofthebla Part 4<table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"><strong><font color="#00ff00" size="3">V. Items</font></strong></td></tr> <tr> <td valign="top" width="550"> <p align="justify">You need to stay on top of your farm so that you can rush your core build. Health regen and magic armor directly synergize with Decay, and allow him to tank better as a whole. Devourer also has fairly slow base movement speed, so getting boots early is needed for efficient ganking.</p></td></tr> <tr> <td valign="top" width="550"> </td></tr> <tr> <td valign="top" width="550"> <p align="center"><font color="#ff8000">Starting Items</font></p></td></tr> <tr> <td valign="top" width="550"><font color="#ff0000">Before the Core</font></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="549"> <tbody> <tr> <td valign="top" width="104"><strong><font color="#00ff00"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_q8s6Qr1-I/AAAAAAAABA4/upmcnio1O9c/s1600-h/HealthPotion4.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Health Potion" border="0" alt="Health Potion" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_q8tzH6QgI/AAAAAAAABA8/O5qL7GS73NI/HealthPotion_thumb2.jpg?imgmax=800" width="100" height="100"></a> 1</font></strong></td> <td valign="top" width="59"> </td> <td valign="top" width="104"><strong><font color="#00ff00"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_q8vrL6uFI/AAAAAAAABBA/o_Dv4Lss97o/s1600-h/RunesOfTheBlight4.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Runes Of The Blight" border="0" alt="Runes Of The Blight" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_q8wxHFulI/AAAAAAAABBE/zGf-cBBgrxM/RunesOfTheBlight_thumb2.jpg?imgmax=800" width="100" height="100"></a> 3</font></strong> </td> <td valign="top" width="59"> </td> <td valign="top" width="104"><strong><font color="#00ff00"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_q8yPG5BXI/AAAAAAAABBI/lnquJr48HY4/s1600-h/ManaPotion4.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="ManaPotion" border="0" alt="ManaPotion" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_q8zzxfSyI/AAAAAAAABBM/9f0vPS9f1_A/ManaPotion_thumb2.jpg?imgmax=800" width="100" height="100"></a> 1</font></strong> </td> <td valign="top" width="59"> </td> <td valign="top" width="58"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_q80qWGvhI/AAAAAAAABBQ/k06ucA7TSFs/s1600-h/GroundFamiliarCarrier4.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="GroundFamiliar Carrier" border="0" alt="GroundFamiliar Carrier" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_q81jyAKKI/AAAAAAAABBU/NpOolOhdGJU/GroundFamiliarCarrier_thumb2.jpg?imgmax=800" width="100" height="100"></a> </td></tr> <tr> <td valign="top" width="104"> </td> <td valign="top" width="59"> </td> <td valign="top" width="104"> </td> <td valign="top" width="59"> </td> <td valign="top" width="104"> </td> <td valign="top" width="59"> </td> <td valign="top" width="58"> </td></tr> <tr> <td valign="top" width="104"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_q83KqHHQI/AAAAAAAABBY/Y44I-JEEqgI/s1600-h/MinorTotem4.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="MinorTotem" border="0" alt="MinorTotem" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_q84NuK7cI/AAAAAAAABBc/OzEdayeMQ_c/MinorTotem_thumb2.jpg?imgmax=800" width="100" height="100"></a> </td> <td valign="top" width="59"> </td> <td valign="top" width="105"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_q83KqHHQI/AAAAAAAABBY/Y44I-JEEqgI/s1600-h/MinorTotem4.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="MinorTotem" border="0" alt="MinorTotem" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_q84NuK7cI/AAAAAAAABBc/OzEdayeMQ_c/MinorTotem_thumb2.jpg?imgmax=800" width="100" height="100"></a> </td> <td valign="top" width="64"> </td> <td valign="top" width="105"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_q83KqHHQI/AAAAAAAABBY/Y44I-JEEqgI/s1600-h/MinorTotem4.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="MinorTotem" border="0" alt="MinorTotem" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_q84NuK7cI/AAAAAAAABBc/OzEdayeMQ_c/MinorTotem_thumb2.jpg?imgmax=800" width="100" height="100"></a> </td> <td valign="top" width="69"> </td> <td valign="top" width="74"> </td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"> <p align="justify">Before you pick your core build, this is what you want your items to look like. You will need these items before you start "Hardcore Ganking". You can mitigate a decent amount of damage with vestments, and bottle+power supply will sustain you in between each gank.</p></td></tr> <tr> <td valign="top" width="550"><font color="#ff0000">Choosing Your Core Build</font></td></tr> <tr> <td valign="top" width="550"> <p align="justify">There has been a lot of debate lately on what exactly is the most effective "Core build" for Devourer. I've done extensive testing on different builds and have been unable to decide one way or the other. Due to my inability to "chose" the proper build, I've decided to let it boil down to personal preference.</p></td></tr> <tr> <td valign="top" width="550"> <p align="center"><b><font color="#ff8000">Core Build 1</font></b></p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="551"> <tbody> <tr> <td valign="top" width="207"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_q84zYl5pI/AAAAAAAABBg/mxaUXAK-4AU/s1600-h/ShamansHeadress4.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="ShamansHeadress" border="0" alt="ShamansHeadress" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_q8-42CarI/AAAAAAAABBk/oDpvlSNtxws/ShamansHeadress_thumb2.jpg?imgmax=800" width="100" height="100"></a> </p></td> <td valign="top" width="179"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_q8_oIyOSI/AAAAAAAABBo/L-Onpk43USw/s1600-h/PlatedGreaves4.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="PlatedGreaves" border="0" alt="PlatedGreaves" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_q9CHetXwI/AAAAAAAABBs/9CzyTFmqDM4/PlatedGreaves_thumb2.jpg?imgmax=800" width="100" height="100"></a> </p></td> <td valign="top" width="163"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_q9EO-45wI/AAAAAAAABBw/H_FBsSVUpug/s1600-h/Bottle4.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Bottle" border="0" alt="Bottle" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_q9F9KIbDI/AAAAAAAABB0/NhDHp50Jh9U/Bottle_thumb2.jpg?imgmax=800" width="100" height="100"></a> </p></td></tr> <tr> <td valign="top" width="207"> <p align="center"> </p></td> <td valign="top" width="179"> <p align="center"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_q9Jp5VpcI/AAAAAAAABCA/ATsL33hY-Ls/s1600-h/HomecomingStone4.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="HomecomingStone" border="0" alt="HomecomingStone" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_q9Lzq2gFI/AAAAAAAABCE/HnyqTvgDvLQ/HomecomingStone_thumb2.jpg?imgmax=800" width="100" height="100"></a> </p></td> <td valign="top" width="163"> <p align="center"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_q9MvrcsII/AAAAAAAABCI/4xXAJMf3jDs/s1600-h/PowerSupply4.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="PowerSupply" border="0" alt="PowerSupply" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_q9O4N148I/AAAAAAAABCM/t_VB5mZ1XVI/PowerSupply_thumb2.jpg?imgmax=800" width="100" height="100"></a> </p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="548"> <p>Shaman's Headdress – <font color="#ffff00">2,050g</font><br>Plated Greaves - <font color="#ffff00">1503g</font><br>Bottle - <font color="#ffff00">600g</font><br>Homecoming Stone - <font color="#ffff00">135g</font><br>Power Supply - <font color="#ffff00">606g<br></font><b><font color="#00ff00">Total Cost</font> – <font color="#ffff00">4395g</font></b></p> <p align="justify"><font color="#c0c0c0">Headdress has always been an effective item for devourer due to the massive magic armor and health regen. This combined with Cadaver Armor (Level 4) gives you 53.9% magic reduction! Plated greaves are taken for survival purposes. They give you everything you need. They give you some stats and a ton of armor. They're also the fastest boots excluding Post-Haste.</font></p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="550"> <tbody> <tr> <td valign="top" width="550"> <p align="justify">Helm of the Black Legion - <font color="#ffff00">2,225g<br></font>Plated Greaves - <font color="#ffff00">1,503g</font> <br>Bottle - <font color="#ffff00">600g</font><br>Mystic Vestments - <font color="#ffff00">400g</font> <br>Homecoming Stone - <font color="#ffff00">135g</font> <br>Power Supply - <font color="#ffff00">606g</font> <br><font color="#00ff00"><strong>Total Cost <font color="#c0c0c0">-</font> </strong><font color="#ffff00"><strong>4,870g<br><br></strong></font></font>There has been a lot of speculating and theorycrafting done with this build. It is entirely dependent on the fact that you keep mystic vestments throughout the entire game. This build mitigates more damage than Core Build 1 in all situations. The drawbacks are that it costs 575 more gold than Core Build 1, and it requires one extra inventory slot. </p> <p align="justify">Once lategame rolls around, you may want to consider disassembling your HotBL and building Headdress/Behemoth's heart out of the pieces. This allows you to make use of an item that would otherwise be worthless late game. <p><font color="#ff0000">Details on the Core Builds</font> <p align="justify">Both core builds are completely valid, and each have their drawbacks/perks. Some people prefer headdress, and others swear by HotBL. I personally, prefer Core Build 1 over Core Build 2. Losing that extra inventory slot from Core Build 2 doesn't matter much mid game, but once you work towards late game it starts to hurt. Numbers don't lie though, and Core Build 2 does make you a better tank. (Yes, even when the enemy team has a lot of magic damage.) <p align="justify">You can see all the mathcraft and gritty details in the "FAQ's and Debates" section near the end of the guide.</p></td></tr> <tr> <td valign="top" width="550"><b><font color="#ff8000">Honorable Mentions</font></b></td></tr> <tr> <td valign="top" width="550"> <p align="justify">These are items you want to purchase for specific situations. Some could be bought before you finish your core, and others should be put off until after. Strictly speaking you should almost never need to buy these items, they're completely situational.</p></td></tr> <tr> <td valign="top" width="550"> <p align="justify"> <a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_q9QYdI6UI/AAAAAAAABCQ/HT0fCAHVaAg/s1600-h/WardsOfSight4.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="WardsOfSight" border="0" alt="WardsOfSight" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_q9R2M-CBI/AAAAAAAABCU/c2e185SDgJo/WardsOfSight_thumb2.jpg?imgmax=800" width="62" height="62"></a> <br><font color="#00ff00">Ward of Sight</font> – <font color="#ffff00">200g<br></font><font color="#c0c0c0">You shouldn't ever really need to purchase wards. There are better heroes that are less item dependent, and they should be buying these instead. Nevertheless, some support heroes just don't do there job right, and spending a mere 200g can give you sight of a good portion of the map, and provide you with even more ganking opportunities.</font></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_q9SRTp7yI/AAAAAAAABCY/AXN0stsvBLw/s1600-h/BarbedArmor3.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="BarbedArmor" border="0" alt="BarbedArmor" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_q9UlorQxI/AAAAAAAABCc/trbpS-KqYKU/BarbedArmor_thumb1.jpg?imgmax=800" width="62" height="62"></a> <br><font color="#00ff00">Barbed Armor</font> – <font color="#ffff00">2,200g<br></font><font color="#c0c0c0">If you're actually being focused a lot, this may be worth a purchase. It gives some OK stats and can often ensure you and your "new best friend" aren't interrupted by his pesky teammates. It's also a great counter to many of the heroes that counter<i> <u>you</u>.</i> (Bloodhunter is one example.)</font></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_q9ViB8zwI/AAAAAAAABCg/QWS-456vw5U/s1600-h/PortalKey7.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="PortalKey" border="0" alt="PortalKey" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_q9WTdrOSI/AAAAAAAABCk/g23fy6Z6VaY/PortalKey_thumb3.jpg?imgmax=800" width="62" height="62"></a> <br><font color="#00ff00">Portal Key</font> – <font color="#ffff00">2,150g<br></font><font color="#c0c0c0">There are heroes that require this item to initiate properly, but devourer isn't one of them. He can initiate with hook just fine; and while portal key can help you hook heroes into some secluded locations, he just doesn't need it. Though, if you're having a hard time getting hooks off, this item can really help you still be useful to your team. You can blink in and ult, then hook them as they run away instead.<br>-<em>I haven't used this item enough to really see it's full potential. If you have a replay showcasing the "true power" of Portal Key, please let me know!</em></font></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_q9XDlxdXI/AAAAAAAABCo/3AdckenDOLk/s1600-h/TabletOfCommand3.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="TabletOfCommand" border="0" alt="TabletOfCommand" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_q9Y24pGgI/AAAAAAAABCs/8_9eVQc4ex4/TabletOfCommand_thumb1.jpg?imgmax=800" width="62" height="62"></a> <br><font color="#00ff00">Tablet of Command</font> – <font color="#ffff00">2,040g<br></font><font color="#c0c0c0">I find the actual "push" of Tablet to be rather weak. It's hard to find situations where I'd rather use tablet instead of simply hooking them instead. In every case that I've purchased Tablet, I was only able to utilize it for chasing purposes.<br><i>-I haven't used this item enough to really see it's full potential. If you have a replay showcasing the "true power" of the Tablet of Command, please let me know!</i></font></p></td></tr> <tr> <td valign="top" width="550"><strong><font color="#ff8000">Late Game Luxury Items</font></strong></td></tr> <tr> <td valign="top" width="550"> <p align="justify">Choosing a late game item is very important, and you must judge which one is best suited for the game you're in. If you've had a good early-mid game it's more than likely you'll be able to squeeze in one-two of these items. Try to decide what your team needs to win the game, and rush it as fast as you can.</p></td></tr> <tr> <td valign="top" width="550"> <p align="justify"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_q9ZjWGwhI/AAAAAAAABCw/nBqqmHlrRYk/s1600-h/BarrierIdol3.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="BarrierIdol" border="0" alt="BarrierIdol" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_q9bEejXhI/AAAAAAAABC0/L2klxA0FSEc/BarrierIdol_thumb1.jpg?imgmax=800" width="62" height="62"></a> <br><font color="#00ff00">Barrier Idol</font> – <font color="#ffff00">3,653g (1,603g Upgrade from Headdress)<br></font><font color="#c0c0c0">If their team has a lot of AOE damage, this is an amazingly smart purchase to make. You could save your team as well as yourself. It gives you a little bit more health regen, and a nice 400 magic damage shield for 8 seconds. Using this in the middle of a teamfight will give your team quite the edge.</font></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_q9b9YxErI/AAAAAAAABC4/iFjBl4309K4/s1600-h/StaffOfTheMaster3.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="StaffOfTheMaster" border="0" alt="StaffOfTheMaster" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_q9dUEQsgI/AAAAAAAABC8/NjQ7Vg2UhsY/StaffOfTheMaster_thumb1.jpg?imgmax=800" width="62" height="62"></a><br><font color="#00ff00">Staff of the Master</font> – <font color="#ffff00">4,300g<br></font><font color="#c0c0c0">While Barrier Idol is a much better "support" item for your team, Staff of the Master allows you to become a beastly tank. Due to the items required to make this item, you can keep your health and mana stats rising throughout the game; sustaining your early game edge. Strictly speaking - the major reason I buy this is for effect on your ultimate. It allows you to become a tank that is able to heal a quarter of his health every 30 seconds while their carry is busy being burned down to nothing. Hands down this is my most preferred late game item.</font></p></td></tr> <tr> <td valign="top" width="550"> <p align="justify"><font color="#00ff00"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_q9gUwGtkI/AAAAAAAABDA/hfo07n7kG0E/s1600-h/BehemothsHeart3.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="BehemothsHeart" border="0" alt="BehemothsHeart" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_q9hrehUDI/AAAAAAAABDE/05ebdrtAV5I/BehemothsHeart_thumb1.jpg?imgmax=800" width="62" height="62"></a> <br>Behemoth's Heart</font> – <font color="#ffff00">5,500g<br></font><font color="#c0c0c0">This is usually what I go for if the game continues after I've finished my core build and obtained a Staff. You get a major boost to your HP, more ult damage(assuming you have a staff), and a 0.75% hp/s regen. If you haven't had a particularly "great" early game, it can be difficult to farm this item due to the expensive parts. If you plan to use Behemoth's as your first late game item, it is important for you to make sure that you can actually farm the item. Unlike other late game items, the components required to make behemoth's heart can't be acquired easily as the game progresses.</font></p></td></tr></tbody></table> <table border="0" cellspacing="0" cellpadding="0" width="551"> <tbody> <tr> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_3122.html">Part 3</a></font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3">Part 4</font></strong></p></td> <td valign="top" width="183"> <p align="center"><strong><font size="3"><a href="http://honcentral.blogspot.com/2010/05/devourer-hero-guide-by-delfofthebla_996.html">Part 5</a></font></strong></p></td></tr></tbody></table> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-54096207395260150792010-05-21T05:26:00.001+04:002010-05-25T14:06:38.305+04:00Heroes of Newerth – Hero Guides - Nymphora<table border="0" cellspacing="0" cellpadding="0" width="550"><tbody> <tr> <td valign="top" width="550"> <p align="center"><img style="border-bottom: 0px; border-left: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px" title="Nymphora" border="0" alt="Nymphora" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_XgPLn16lI/AAAAAAAAAxE/JJYB5jjNM7c/Nymphora_thumb%5B7%5D.png?imgmax=800" width="240" height="115" /></p> </td> </tr> <tr> <td valign="top" width="550"> <p align="center">Nymphora has long been a protectress of Newerth's secret beauties, its secluded glades and crystal springs. One might think that the paragon of butterflies and skylarks would have little role in the brutal carnage that has engulfed the world, but one need only see the tiny fangs revealed by her smile to know that she holds secret dangers of her own.</p> </td> </tr> </tbody></table> <p></p> <table border="0" cellspacing="0" cellpadding="0" width="550"><tbody> <tr> <td valign="top" width="69"><strong>SKILLS</strong></td> <td valign="top" width="10"> </td> <td valign="top" width="471"> </td> </tr> <tr> <td valign="top" width="69"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_XgQYZEt9I/AAAAAAAAAxI/OpsVa9YpPm8/s1600-h/Volatile%20Pod%5B3%5D.png"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Volatile Pod" border="0" alt="Volatile Pod" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_XgSJpH3zI/AAAAAAAAAxM/m7rQDov_2IQ/Volatile%20Pod_thumb%5B1%5D.png?imgmax=800" width="75" height="75" /></a> </td> <td valign="top" width="10"> </td> <td valign="top" width="471"><strong>VOLATILE POD</strong> <br />Nymphora spawns a Volatile Pod at a target location. The pod bursts after a brief delay, damaging enemies and healing allies in the area.</td> </tr> <tr> <td valign="top" width="69"> </td> <td valign="top" width="10"> </td> <td valign="top" width="471"> </td> </tr> <tr> <td valign="top" width="69"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_XgTzkXZ3I/AAAAAAAAAxQ/5iY8V8Jurx8/s1600-h/Grace%20of%20the%20Nymph%5B3%5D.png"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Grace of the Nymph" border="0" alt="Grace of the Nymph" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_XgVBZO7iI/AAAAAAAAAxU/XzBV4luZ3So/Grace%20of%20the%20Nymph_thumb%5B1%5D.png?imgmax=800" width="75" height="75" /></a> </td> <td valign="top" width="10"> </td> <td valign="top" width="471"> <p><strong>GRACE OF THE NYMPH</strong> <br />Nymphora blesses an allied target with her grace, giving them back Mana over 4 seconds.</p> </td> </tr> <tr> <td valign="top" width="69"> </td> <td valign="top" width="10"> </td> <td valign="top" width="471"> </td> </tr> <tr> <td valign="top" width="69"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_XgV6fU72I/AAAAAAAAAxY/VcTSiienbNE/s1600-h/Nymphora%27s%20Zeal%5B3%5D.png"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Nymphora's Zeal" border="0" alt="Nymphora's Zeal" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_XgX8EwEkI/AAAAAAAAAxc/HjhxCezuHWw/Nymphora%27s%20Zeal_thumb%5B1%5D.png?imgmax=800" width="75" height="75" /></a> </td> <td valign="top" width="10"> </td> <td valign="top" width="471"><strong>NYMPHORA’S ZEAL <br /></strong>Shoots forth a wisp to damage and stun enemies in a line. For each enemy hit, Nymphora has her movement speed and attack speed buffed.</td> </tr> <tr> <td valign="top" width="69"> </td> <td valign="top" width="10"> </td> <td valign="top" width="471"> </td> </tr> <tr> <td valign="top" width="69"><a href="http://lh6.ggpht.com/_t-qv0uItFKY/S_Xg4AcAWSI/AAAAAAAAAxg/plEvo8j2rpE/s1600-h/Teleport%5B2%5D.png"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Teleport" border="0" alt="Teleport" src="http://lh4.ggpht.com/_t-qv0uItFKY/S_Xg5ROhRbI/AAAAAAAAAxk/RcBlgXS1hK0/Teleport_thumb.png?imgmax=800" width="79" height="79" /></a> </td> <td valign="top" width="10"> </td> <td valign="top" width="471"><strong>TELEPORT <br /></strong>Nymphora channels the power of the forest, connecting with all living things in it. Through this power she is able to teleport herself and, at higher levels, some nearby allies to a target destination of her choosing.</td> </tr> <tr> <td valign="top" width="69"> </td> <td valign="top" width="10"> </td> <td valign="top" width="471"> </td> </tr> </tbody></table> <p></p> <p></p> <p></p> <table border="0" cellspacing="0" cellpadding="0" width="550"><tbody> <tr> <td valign="top" width="550"><strong>SKILL BUILD</strong></td> </tr> <tr> <td valign="top" width="550"><a href="http://lh5.ggpht.com/_t-qv0uItFKY/S_Xg9OnDQVI/AAAAAAAAAxo/3LLR8WLVUnU/s1600-h/Nymphora%20-%20Skill%201%5B4%5D.png"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Nymphora - Skill 1" border="0" alt="Nymphora - Skill 1" src="http://lh5.ggpht.com/_t-qv0uItFKY/S_XhAVSSdTI/AAAAAAAAAxs/4IHhNvbC3Io/Nymphora%20-%20Skill%201_thumb%5B2%5D.png?imgmax=800" width="548" height="57" /></a> </td> </tr> <tr> <td valign="top" width="550"> <p align="center">Volatile Pod - Nymphora's Zeal - Volatile Pod - Grace of the Nymph - Volatile Pod - Teleport - Volatile Pod - Grace of the Nymph - Grace of the Nymph - Grace of the Nymph</p> </td> </tr> <tr> <td valign="top" width="550"> </td> </tr> <tr> <td valign="top" width="550"> <p align="center"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_XhCN-qIwI/AAAAAAAAAxw/BKzmn37IRSo/s1600-h/Nymphora%20-%20Skill%202%5B4%5D.png"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Nymphora - Skill 2" border="0" alt="Nymphora - Skill 2" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_XhG0ferWI/AAAAAAAAAx0/WMbaaFLOt90/Nymphora%20-%20Skill%202_thumb%5B2%5D.png?imgmax=800" width="548" height="57" /></a> </p> </td> </tr> <tr> <td valign="top" width="550"> <p align="center">Teleport - Nymphora's Zeal - Nymphora's Zeal - Nymphora's Zeal - Stats - Teleport - Stats - Stats - Stats - Stats</p> </td> </tr> <tr> <td valign="top" width="550"> </td> </tr> <tr> <td valign="top" width="550"> <p align="center"><a href="http://lh3.ggpht.com/_t-qv0uItFKY/S_XhIOVNf4I/AAAAAAAAAx4/3p810ABDgdo/s1600-h/Nymphora%20-%20Skill%203%5B9%5D.png"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Nymphora - Skill 3" border="0" alt="Nymphora - Skill 3" src="http://lh6.ggpht.com/_t-qv0uItFKY/S_XhJwDVxBI/AAAAAAAAAx8/jOdRG5t6T6s/Nymphora%20-%20Skill%203_thumb%5B5%5D.png?imgmax=800" width="258" height="57" /></a> </p> </td> </tr> <tr> <td valign="top" width="550"> <p align="center">Stats - Stats - Stats – Stats - Stats</p> </td> </tr> <tr> <td valign="top" width="550"> </td> </tr> </tbody></table> <p></p> <p></p> <p></p> <p><strong>ITEM BUILD</strong></p> <table border="0" cellspacing="0" cellpadding="0" width="550"><tbody> <tr> <td valign="top" width="132"><a href="http://lh4.ggpht.com/_t-qv0uItFKY/S_XhMD0CmKI/AAAAAAAAAyA/1C0qxNpllxI/s1600-h/Nymphora%20Items%5B3%5D.png"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Nymphora Items" border="0" alt="Nymphora Items" src="http://lh3.ggpht.com/_t-qv0uItFKY/S_XhNqufRwI/AAAAAAAAAyE/Y1xnZwaV5-8/Nymphora%20Items_thumb%5B1%5D.png?imgmax=800" width="136" height="200" /></a> </td> <td valign="top" width="10"> </td> <td valign="top" width="407">Item Build 1: Power Battery - Staff of the Master – Astro Blade –  Kuldra’s Sheep Stick <br /> <br />Item Build 2: Power Battery – Staff of the Master - Barrier Idol -Kuldra’s Sheep Stick <br /> <br />Item Build 3: Power Battery - Staff of the Master – Frostfield Plate – Kuldra’s Sheep Stick</td> </tr> <tr> <td valign="top" width="132"> </td> <td valign="top" width="10"> </td> <td valign="top" width="407"> </td> </tr> </tbody></table> <p><b></b></p> <p><b>HERO BASICS</b></p> <p>Preferred lane: Any lane as long as it’s not solo <br />Hero type: Baby Sitter <br />Item dependence: Medium. <br />Early game power/Lane control: Strong, Aoe Nuke + Heal helps the lane mate harrass the opponents early on. <br />Late game power: Medium, heal becomes weak as the heroes gain extra health each level. <br />Farming skills: Great with her primary nuke. <br />Gank power: Weak. <br />Hero Weakness: Weak against disablers and strength type heroes. <br />Hero Strength: AOE heal and mana replenishment which helps her cast spells almost endlessly. <br />Countered By: Vindicator, Succubus and other disabling heroes. <br />Best Allies: Nukers and Strength Heroes <br />Best against: No one in particular. </p> <p>Suitable for newbies? Medium – Player should learn proper placement of the Pod to make it more efficient. Timing for stun should also be mastered.</p> Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-25776003622978703532010-05-18T08:54:00.003+04:002010-05-25T14:09:01.997+04:00Version 1.0.0.1Version 1.0.0.1<br />
-------------<br />
- Fixing a minor UI issue with the new F6 menu while ingame<br />
<br />
<br />
<br />
Version 1.0.0<br />
-------------<br />
Release Build<br />
<br />
- Fixed terminating players properly ingame when they left<br />
- Fixed disconnection caused by the terminated player message<br />
- Fixed upside down taskbar icon under Linux<br />
- Fixed matchmaking giving improper point values<br />
- Fixed the black and white box when picking a dev hero<br />
- Fixed MinPSR/MaxPSR not being reset back to 0 when a game ends<br />
- Rate of passive income is now adjusted when a player terminates (Higher with less players)<br />
- Cleaned up create game dialog<br />
- Added a frame that holds the disconnect button on the loading screen<br />
- Updated tooltip description for hardcore mode so it doesn't say items are dropped<br />
- Tweaked Linux resource auto-reloading<br />
<br />
Balphagore<br />
- Minions spawned by Balphagore's ult will now die if their target dies<br />
- Won't eat Items, Wildsoul's Bear, or Mechanical units anymoreLoybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-86134281224973663832010-05-17T11:56:00.006+04:002010-05-25T14:08:42.543+04:00Gauntlet<div style="text-align: center;"><object height="765" width="1300"><param name="movie" value="http://www.youtube-nocookie.com/v/-13NTLjoWl8&hl=en_US&fs=1&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/-13NTLjoWl8&hl=en_US&fs=1&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="550" height="450"></embed></object></div>Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-72852736276427268962009-11-07T15:59:00.003+04:002010-05-25T14:09:01.998+04:00Version 0.1.53.1Online debut of Witch Slayer, Dota's LionLoybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-25611144925534676832009-11-05T16:58:00.000+04:002010-05-25T14:09:27.556+04:00Heroes of Newerth Patch Version 0.1.52XFire Video Contest!<br />
- S2 Games is giving away free Heroes of Newerth accounts to select testers who upload HoN related XFire videos. For more information, check the topic "Xfire Video Contest" on the Heroes of Newerth forums.<br />
<br />
General:<br />
- Large amount of server stability fixes<br />
- Color of a unit will now change when you hover over them<br />
- Increased mana regeneration on stormspirit from 125% to 150% to match its base components<br />
<br />
Corrupted Disciple<br />
- Range changed to 475 (from 550)<br />
- Projectile speed changed to 2000 (from 5000)<br />
- Electric Tide now grants clearvision around the Disciple for 4 seconds<br />
- Overload no longer hits units in the fog of war or stealth (or Kongor. That made him mad!)<br />
- Overload no longer instantly kills Arachna's Spiderling<br />
<br />
Electrician<br />
- The Grip animation will now break if it is dispelled off his target<br />
<br />
Glacius:<br />
- Movement speed increased to 290 (from 280)<br />
<br />
Nymphora:<br />
- Staff of the Master effect removed for now<br />
<br />
Ophelia:<br />
- Nature's Wrath now increases damage taken as it's dealt, rather than when the state expires<br />
<br />
Torturer:<br />
- Fixed night time sight, increasing to 900 (from 800)<br />
- Torment is now marked as responsive<br />
* This means that it will add charges to power supply (when toggled on) and remove Vindicator's Sage's Lore buff<br />
- Torment will ignore its cool down when toggled on, allowing players to toggle it off instantly without having to wait the 1 second.<br />
* Note: You won't be able to turn it back on until the full 1 second had elapsed<br />
<br />
Rampage<br />
- Background story increased by 100%<br />
<br />
Valkyrie:<br />
- Fixed night time sight, increasing to 1200 (from 800)<br />
<br />
Vindicator:<br />
- Background story increased by 100%<br />
<br />
Voodoo Jester:<br />
- Attack impact time set to 0.4 seconds (from 0.55)<br />
<br />
Warbeast:<br />
- Cool down of BattleCry reduced to 25 seconds (from 35)<br />
<div style="text-align: justify;">- Added unit walking to Warbeast and his wolves while metamorphosis is active</div>Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-80720317819773895392009-11-03T13:23:00.026+04:002010-05-25T14:06:29.044+04:00Valkyrie - Hero Guide by SyyRaaaN<div style="text-align: justify;"><br />
</div><table border="0" cellpadding="0" cellspacing="0" style="width: 550px;"><tbody>
<tr> <td valign="top" width="548"><div align="center"><img border="0" src="http://4.bp.blogspot.com/_t-qv0uItFKY/SvAdW2QOKlI/AAAAAAAAAPU/mhBz4sC9kRc/s320/VALKYRIE.png" /></div></td> </tr>
<tr> <td valign="top" width="548"><div align="center">The ancient sagas of the heathen north have long told to the tale of the battle-women known as Valkyries. For centuries, their ranks have thinned as the old ways have died out and civilization stretched its smothering hand over the frozen wilds. But some Valkyries still remain, cold and swift as the north wind, wielding their lances with expertise to rival the most veteran Legion warriors.</div></td> </tr>
</tbody></table><div style="text-align: justify;"></div><table border="0" cellpadding="0" cellspacing="0" style="width: 550px;"><tbody>
<tr> <td valign="top" width="45"><b>SKILLS</b> </td> <td valign="top" width="10"></td> <td valign="top" width="494"></td> </tr>
<tr> <td valign="top" width="45"></td> <td valign="top" width="10"></td> <td valign="top" width="494"></td> </tr>
<tr> <td valign="top" width="45"><img border="0" src="http://1.bp.blogspot.com/_t-qv0uItFKY/SvAuoFzG-9I/AAAAAAAAARM/UgZM_2XQ6zY/s320/CALL-OF-THE-VALKYRIE.png" /></td> <td valign="top" width="10"></td> <td valign="top" width="494"><b>CALL OF THE VALKYRIE</b> <br />
Valkyrie calls forth several Battle Maidens to damage nearby enemies. </td> </tr>
<tr> <td valign="top" width="45"></td> <td valign="top" width="10"></td> <td valign="top" width="494"></td> </tr>
<tr> <td valign="top" width="45"><img border="0" src="http://4.bp.blogspot.com/_t-qv0uItFKY/SvAnH1L6_TI/AAAAAAAAAQ8/dD4RTd-bp-E/s320/JAVELIN.png" /></td> <td valign="top" width="10"></td> <td valign="top" width="494"><b>JAVELIN OF LIGHT</b> <br />
Valkyrie hurls a Javelin of Light toward a target location. The first enemy hit will be damaged and stunned. Stun duration depends on the distance the Javelin has traveled.</td> </tr>
<tr> <td valign="top" width="45"></td> <td valign="top" width="10"></td> <td valign="top" width="494"></td> </tr>
<tr> <td valign="top" width="45"><img border="0" src="http://3.bp.blogspot.com/_t-qv0uItFKY/SvAnCtW6-uI/AAAAAAAAAQ0/QyokvR7eI1A/s320/COURAGEOUS-LEAP.png" /></td> <td valign="top" width="10"></td> <td valign="top" width="494"><b>COURAGEOUS LEAP</b> <br />
Valkyrie leaps forward, charging to battle. Her courage inspires nearby allies when she lands, granting increased movement and attack speed. </td> </tr>
<tr> <td valign="top" width="45"></td> <td valign="top" width="10"></td> <td valign="top" width="494"></td> </tr>
<tr> <td valign="top" width="45"><img border="0" src="http://3.bp.blogspot.com/_t-qv0uItFKY/SvAnMAZYIDI/AAAAAAAAARE/LgCUZP0E5i0/s320/VALKYRIE%27S-PRISM.png" /></td> <td valign="top" width="10"></td> <td valign="top" width="494"><b>VALKYRIES PRISM</b> <br />
Valkyrie bends light itself, shrouding all allied heroes on the map in stealth<b>.</b></td> </tr>
<tr> <td valign="top" width="45"></td> <td valign="top" width="10"></td> <td valign="top" width="494"></td> </tr>
</tbody></table><div style="text-align: justify;"></div><div style="text-align: justify;"><b></b></div><div style="text-align: justify;"><b></b></div><div style="text-align: justify;"><b></b></div><table border="0" cellpadding="0" cellspacing="0" style="width: 563px;"><tbody>
<tr> <td valign="top" width="561"><b>S</b><b>KILL BUILD</b> </td> </tr>
<tr> <td valign="top" width="561"></td> </tr>
<tr> <td valign="top" width="561"><a href="http://1.bp.blogspot.com/_t-qv0uItFKY/SvAkEV8ZOaI/AAAAAAAAAQE/ZQHaPNtPkBI/s1600-h/VALKYRIE-SKILL-BUILD-1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="76" src="http://1.bp.blogspot.com/_t-qv0uItFKY/SvAkEV8ZOaI/AAAAAAAAAQE/ZQHaPNtPkBI/s640/VALKYRIE-SKILL-BUILD-1.png" style="display: block; float: none; margin-left: auto; margin-right: auto;" width="548" /></a></td> </tr>
<tr> <td valign="top" width="561"><div align="center">Courageous Leap/Javelin of Light- Javelin of Light/Courageous Leap - Call of Valkyrie - Call of Valkyrie - Call of Valkyrie – Javelin of Light - Call of Valkyrie – Javelin of Light – Javelin of Light - Courageous Leap </div></td> </tr>
<tr> <td valign="top" width="561"></td> </tr>
<tr> <td valign="top" width="561"><a href="http://2.bp.blogspot.com/_t-qv0uItFKY/SvAkz3goFzI/AAAAAAAAAQM/fkfSnt1Thzc/s1600-h/VALKYRIE-SKILL-BUILD-2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="68" src="http://2.bp.blogspot.com/_t-qv0uItFKY/SvAkz3goFzI/AAAAAAAAAQM/fkfSnt1Thzc/s640/VALKYRIE-SKILL-BUILD-2.png" width="548" /></a></td> </tr>
<tr> <td valign="top" width="561"><div align="center">Valkyrie's Prism - Courageous Leap – Courageous Leap – Valkyrie's Prism - Stats - Stats - Stats - Stats - Stats – Stats </div></td> </tr>
<tr> <td valign="top" width="561"><a href="http://2.bp.blogspot.com/_t-qv0uItFKY/SvAk4XYCZdI/AAAAAAAAAQU/U8MSGwaa6U8/s1600-h/VALKYRIE-SKILL-BUILD-3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"></a></td> </tr>
<tr> <td valign="top" width="561"><img border="0" height="76" src="http://2.bp.blogspot.com/_t-qv0uItFKY/SvAk4XYCZdI/AAAAAAAAAQU/U8MSGwaa6U8/s320/VALKYRIE-SKILL-BUILD-3.png" style="display: block; float: none; margin-left: auto; margin-right: auto;" width="294" /></td> </tr>
<tr> <td valign="top" width="561"><div align="center">Valkyrie's Prism - Stats - Stats - Stats – Stats</div></td> </tr>
<tr> <td valign="top" width="561"></td> </tr>
</tbody></table><div style="text-align: justify;"><b></b></div><div style="text-align: justify;"><b></b></div><div style="text-align: justify;"><b></b></div><div style="text-align: justify;"><b></b></div><div style="text-align: justify;"></div><div style="text-align: justify;"><b>ITEM BUILD</b> <br />
<br />
<a href="http://1.bp.blogspot.com/_t-qv0uItFKY/SvA3Pt5woNI/AAAAAAAAARU/OzJU7cOACOs/s1600-h/VALYRIE-ITEM-BUILD.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/_t-qv0uItFKY/SvA3Pt5woNI/AAAAAAAAARU/OzJU7cOACOs/s200/VALYRIE-ITEM-BUILD.png" /></a><b>Item build 1:</b> Bottle - Enhanced Marchers - Soulscream rings 2-3 - Nullfireblade - Geometers Bane - (Wingbow - Flayer)<b> </b> <br />
<b>Item build 2:</b> Bottle - Enhanced Marchers - Soulscream rings 2-3 - Shieldbreaker - (Wingbow - Flayer)<b> </b> <br />
<b>Item build 3:</b> Bottle - Post Haste - Charged Hammer - Frostwolf Skull - (Wingbow - Geometers Bane)<b> </b> <br />
<b>Item build 4:</b> Bottle - Post Haste - Charged Hammer - Geometers Bane - (Frostwolf skull)<b> </b> <br />
<b>Item build 5:</b> Bottle - Post Haste/Enhanced Marchers - Geometers Bane - Chargedhammer / Wingbow - (Frostwolf Skull/Flayer)<b> </b> <br />
<br />
<b>Optional: </b>Post Haste is always viable. </div><div style="text-align: justify;"><br />
</div><div style="text-align: justify;"><br />
<b>HERO BASICS</b> </div><div style="text-align: justify;"><br />
</div><div style="text-align: justify;"><b>Preferred lane:</b> Legion Top - Hellbourne bot - Can do solo mid aswell. </div><div style="text-align: justify;"><b>Hero type:</b> Ganker, Semi Carry </div><div style="text-align: justify;"><b>Item dependence:</b> Medium. </div><div style="text-align: justify;"><b>Early game power/Lane control:</b> Strong, Aoe Nuke + Javelin does great damage.Mid game power: Very strong<b> </b> </div><div style="text-align: justify;"><b>Late game power:</b> Medium, can be a semi carry if decently farmed but usually loses to regular carries in terms of power.<b> </b> </div><div style="text-align: justify;"><b>Farming skills:</b> Great with her primary nuke.<b> </b> </div><div style="text-align: justify;"><b>Gank power:</b> Very high. </div><div style="text-align: justify;"><b>Hero Weakness:</b> Weak against nukers and disablers. Somewhat low manapool, lacks a steroid spell for late game power. </div><div style="text-align: justify;"><b>Hero Strength:</b> Has blink, stun and a aoe nuke. What more can we ask for?<b> </b> </div><div style="text-align: justify;"><b>Countered By:</b> Pyromancer, Thunderbringer, Succubus and other heavy nukers. In late game she is weak vs assassins like Night Hound and Scout. Also countred by wards, Totem of Kuldra, Hellflower. </div><div style="text-align: justify;"><b>Best Allies:</b> Lengthy stunners like Electrician and Succubus for easy arrows. </div><div style="text-align: justify;"><b>Best against:</b> No one in particular. Good vs most heroes. </div><div style="text-align: justify;"><br />
</div><div style="text-align: justify;"><b>Suitable for newbies?</b> Medium - Only Javelin requires skill. </div>Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0tag:blogger.com,1999:blog-7742357887273796464.post-17044118441639037632009-11-03T12:16:00.011+04:002010-05-25T14:07:01.027+04:00Moon Queen - Hero Guide by SyyRaaaN<div style="text-align: justify;"><div style="text-align: justify;"><a href="http://3.bp.blogspot.com/_t-qv0uItFKY/Su_vwHqhvYI/AAAAAAAAAPM/KV_RjZ-qYpQ/s1600-h/MOON+QUEEN.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"></a> </div></div><table border="0" cellpadding="0" cellspacing="0" style="width: 550px;"><tbody>
<tr> <td valign="top" width="550"><div align="center"><img border="0" src="http://3.bp.blogspot.com/_t-qv0uItFKY/Su_vwHqhvYI/AAAAAAAAAPM/KV_RjZ-qYpQ/s320/MOON+QUEEN.png" /></div></td> </tr>
<tr> <td valign="top" width="550"><div align="center">The insectoid Moon Warriors never entered into the great war between Man and Beast, but when the Hellbourne threatened Newerth, their very queen emerged to lead her people against the daemons. With powers drawn from the moon and from the shared will of her hive, this strange creature is a mighty boon for the Legion.</div></td> </tr>
</tbody></table><div style="text-align: justify;"><br />
</div><table border="0" cellpadding="0" cellspacing="0" style="width: 550px;"><tbody>
<tr> <td valign="top" width="68">SKILLS</td> <td valign="top" width="10"></td> <td valign="top" width="472"></td> </tr>
<tr> <td valign="top" width="68"></td> <td valign="top" width="10"></td> <td valign="top" width="472"></td> </tr>
<tr> <td valign="top" width="68"><img border="0" src="http://3.bp.blogspot.com/_t-qv0uItFKY/Su_oy8bSniI/AAAAAAAAAOE/mRB9Wd8AWJM/s320/MOON-BEAM.png" /></td> <td valign="top" width="10"></td> <td valign="top" width="472"><b>MOON BEAM</b> <br />
The Moon Queen calls upon the power of the moon to strike a target foe, damaging and briefly stunning them.</td> </tr>
<tr> <td valign="top" width="68"></td> <td valign="top" width="10"></td> <td valign="top" width="472"></td> </tr>
<tr> <td valign="top" width="68"><img border="0" src="http://3.bp.blogspot.com/_t-qv0uItFKY/Su_o5APx1dI/AAAAAAAAAOM/CK2y1hfMelQ/s320/MULTI-STRIKE.png" /></td> <td valign="top" width="10"></td> <td valign="top" width="472"><b>MULTI STRIKE</b> <br />
The Moon Queen's skill with her Luna Shuriken allows her to bounce it from her primary target to hit additional foes</td> </tr>
<tr> <td valign="top" width="68"></td> <td valign="top" width="10"></td> <td valign="top" width="472"></td> </tr>
<tr> <td valign="top" width="68"><img border="0" src="http://2.bp.blogspot.com/_t-qv0uItFKY/Su_pA8-tuuI/AAAAAAAAAOU/Xq909wdgjXo/s320/LUNAR-GLOW.png" /></td> <td valign="top" width="10"></td> <td valign="top" width="472"><b>LUNAR GLOW</b> <br />
The Moon Queen radiates the power of the moon to allies around her, increasing the damage they deal with ranged attacks</td> </tr>
<tr> <td valign="top" width="68"></td> <td valign="top" width="10"></td> <td valign="top" width="472"></td> </tr>
<tr> <td valign="top" width="68"><img border="0" src="http://1.bp.blogspot.com/_t-qv0uItFKY/Su_pGORbudI/AAAAAAAAAOc/TJcc4yHbzvQ/s320/MOON-FINALE.png" /></td> <td valign="top" width="10"></td> <td valign="top" width="472"><b>MOON FINALE</b> <br />
The Moon Queen casts her Moon Beam spell repeatedly for a short duration on random nearby enemies. This ability cannot be activated until Moon Beam is upgraded.</td> </tr>
<tr> <td valign="top" width="68"></td> <td valign="top" width="10"></td> <td valign="top" width="472"></td> </tr>
</tbody></table><table border="0" cellpadding="0" cellspacing="0" style="width: 550px;"><tbody>
<tr> <td valign="top" width="550"><b>SKILL BUILD</b></td> </tr>
<tr> <td valign="top" width="550"></td> </tr>
<tr> <td valign="top" width="550"><a href="http://4.bp.blogspot.com/_t-qv0uItFKY/Su_pPNSi29I/AAAAAAAAAOk/eEtfAnYVoH4/s1600-h/MOON+QUEEN+SKILL+BUILD.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="67" src="http://4.bp.blogspot.com/_t-qv0uItFKY/Su_pPNSi29I/AAAAAAAAAOk/eEtfAnYVoH4/s640/MOON+QUEEN+SKILL+BUILD.png" style="display: block; float: none; margin-left: auto; margin-right: auto;" width="548" /></a></td> </tr>
<tr> <td valign="top" width="550"><div align="center">Moon Beam - Stats - Moon Beam - Stats - Moon Beam - Moon Finale - Moon Beam - Multi Strike - Multi Strike - Multi Strike</div></td> </tr>
<tr> <td valign="top" width="550"></td> </tr>
<tr> <td valign="top" width="550"><a href="http://4.bp.blogspot.com/_t-qv0uItFKY/Su_pW07j7EI/AAAAAAAAAOs/F5A55gNEgeU/s1600-h/MOON+QUEEN+SKILL+BUILD+2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="67" src="http://4.bp.blogspot.com/_t-qv0uItFKY/Su_pW07j7EI/AAAAAAAAAOs/F5A55gNEgeU/s640/MOON+QUEEN+SKILL+BUILD+2.png" width="548" /></a></td> </tr>
<tr> <td valign="top" width="550"><div align="center">Moon Finale - Lunar glow - Lunar Glow - Lunar Glow - Lunar Glow - Moon Finale - Multi Strike - Stats - Stats – Stats</div></td> </tr>
<tr> <td valign="top" width="550"></td> </tr>
<tr> <td valign="top" width="550"><a href="http://2.bp.blogspot.com/_t-qv0uItFKY/Su_pdTung5I/AAAAAAAAAO0/9yo4ZBLHtBA/s1600-h/MOON+QUEEN+SKILL+BUILD+3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="67" src="http://2.bp.blogspot.com/_t-qv0uItFKY/Su_pdTung5I/AAAAAAAAAO0/9yo4ZBLHtBA/s320/MOON+QUEEN+SKILL+BUILD+3.png" style="display: block; float: none; margin-left: auto; margin-right: auto;" width="275" /></a></td> </tr>
<tr> <td valign="top" width="550"><div align="center">Stats - Stats - Stats - Stats – Stats</div></td> </tr>
<tr> <td valign="top" width="550"></td> </tr>
<tr> <td valign="top" width="550"><div align="center"><b>Optional:</b> Take Multi Strike if you face melee heroes in the lane. Last two levels of Multi strike can be got later, after Lunar glow (at lvl 15 and 17). 1-2 levels of multistrike is however very good before lunar glow for jungling/fast farm purposes. if your hero deals 100 damage, the first bounce does 65 damage, and the second 42,5 (100% damage incrase in the jungle), the third, 27,5 the fourth 18 damage. Do however you want.</div></td> </tr>
</tbody></table><b>ITEM BUILD <br />
<br />
</b><a href="http://1.bp.blogspot.com/_t-qv0uItFKY/Su_tIp0Z6sI/AAAAAAAAAO8/LFyfPn2Z5Ew/s1600-h/MOON-QUEEN-ITEM-BUILD.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/_t-qv0uItFKY/Su_tIp0Z6sI/AAAAAAAAAO8/LFyfPn2Z5Ew/s200/MOON-QUEEN-ITEM-BUILD.png" /></a><b>Item build:</b> Enhanced Marchers - Soulscream ring x3/Bracelets x2 - Shrunken Head - Geometers Bane - Wingbow - Whispering Helm (can be got at any time) - Symbol of Rage – Flayer<br />
<b>Item build 2:</b> Enhanced Marchers - Soulscream ring x3/Bracelets x2 - Geometers Bane - Behemoths Heart/Frostwolf Skull - ( Whispering helm - Wingbow - Flayer - Symbol of Rage) <br />
<b></b><br />
<b>Optional:</b> Bottle, Post Haste. <br />
<br />
<br />
<b>HERO BASICS</b> <br />
<br />
<b>Preferred lane:</b> No preferrance - Any lane works. <br />
<b>Hero type:</b> Carry <br />
<b>Item dependence:</b> Very heavy<b> <br />
Early game power/Lane control:</b> Medium <br />
<b>Mid game power:</b> Medium <br />
<b>Late game power: </b>Very Strong<b> <br />
Farming skills:</b> Excellent <br />
<b>Gank power: </b>Some, her ultimate does a great deal of damage and she has a great finishing nuke. <br />
<b>Hero Weakness:</b> Needs alot of farm to be useful in mid / late game. Very low health pool. <br />
<b>Hero Strength:</b> Deals amazing damage in late game if well farmed. Very strong ultimate. <br />
<b>Countered By:</b> Early game casters/gankers: Torturer, Pyromancer, Glacius, Thunderbringer, Pebbles, Succubus, Ophelia. Also countered by disablers. Ganks, Totem of Kuldra. <br />
<b>Best Allies:</b> Baby sitters so he can farm early game and net frags.Creep clearers so her ultimate deals full damage i e Behemoth or Wretched Hag. Immobilizers like Keeper of the Forest and Tempest. <br />
<b>Best against:</b> Good versus all heroes in late game. <br />
<br />
<b>Suitable for newbies?</b> Yes very easy to play.Loybuckzhttp://www.blogger.com/profile/17894062641424371396noreply@blogger.com0