1. Guttling Hook |
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2. Decay |
Decay is amazing. It allows you to get off massive damage on disabled heroes (Such as ones you are well, devouring) and even chase down survivors. Albeit having a small AOE, you can usually catch 2-3 heroes during team fights. (Assuming you're not in the forest finishing up one of their stragglers.) When used properly, you can get off a couple melee attacks while chasing someone down, too. |
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3. Cadaver Armor |
Cadaver Armor will provide you with a little more magic armor, and allow you to start building up a massive amount of strength. As long as you remain in team fights and gank frequently, this skill will really start to beef itself up. It's not uncommon to see this say +30 to +50 strength by the end of the game. |
4. Devour |
Devour synergizes well with his other skills. You can Hook an enemy hero, Devour them, and proceed to burn them down with Decay. The amount of damage you obtain from this combo is amazing during early-mid game, and is almost always a sure kill. Late game you will primarily use this ability to disable the enemies carry or initiator before a teamfight begins. |
Part 2 |
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