Sunday 23 May 2010

Devourer – Hero Guide by Delfofthebla Part 3

The "Pro Hooker" build

Decay
Decay

>

Guttling Hook
Hook

>

Guttling Hook
Hook

>

Decay
Decay

>

Guttling Hook
Hook

>

Devour
Devour

>

Guttling Hook
Hook

>

cadaver armor
Armor

Decay
Decay

>

Decay
Decay

>

Devour
Devour

>

cadaver armor
Armor

>

cadaver armor
Armor

>

cadaver armor
Armor

>

Stats
Stats

>

Devour
Devour

Explanation

While some would argue that you don't need to level Guttling Hook so much early game as of patch 1.64, I still believe it's worth leveling above everything else. If you level Decay  above Guttling Hook, you will be required to chase a hero for at least a couple seconds longer just to match the damage you get from landing a hook. Not to mention decay damages you  too, whereas hook does not.

I normally grab Cadaver Armor at level 8. The reasoning behind this is simple: You should be ganking a lot now, and you will probably be part of a few team fights. Decay is high enough level to "get the point across" and your hook + ult is enough damage to get the job done. Cadaver Armor will reduce the overall magic damage you take by a small amount, and will also allow you to start building your strength up. Hopefully it will give you a small hp boost mid game.

If you're not confident in your hooking ability, then this may not be the best build to go for. Decay is rather easy to deal damage with as long as you chase; whereas you must actually land a hook to benefit from the skill points.

The "Chaser" build

Decay
Decay

>

Guttling Hook
Hook

>

Decay
Decay

>

cadaver armor
Armor

>

Decay
Decay

>

Devour
Devour

>

Decay
Decay

>

cadaver armor
Armor

cadaver armor
Armor

>

cadaver armor
Armor

>

Devour
Devour

>

Guttling Hook
Hook

>

Guttling Hook
Hook

>

Guttling Hook
Hook

>

Stats
Stats

>

Devour
Devour

Explanation

This build is primarily focused around being part of every single team fight. You take one level of Guttling Hook so you can still hook heroes when you really need to, but you won't be relying on it for damage. Decay will be your primary source of damage, and is leveled above everything else. You pick up Cadaver Armor at level 4 so that your early game kills will benefit you a bit more, but it's not maxed until midgame. Hook is taken last just for the extra damage boost. By then the hooking should consist of either easy straight line stragglers, or teamfight initiation, and the damage can help end both faster.

Something to note is that while Decay boosts your damage output, it also boosts the rate at which you kill yourself. When choosing this build it is recommended you have some sort of "support" role to lane with you to ease the burden on your health loss.

Part 2

Part 3

Part 4

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